Zuko_ILC wrote: » ljainD5 wrote: » We are a 5k prestige alliance and used to breeze through AQ. It was one of my favorite part of the contest. Not anymore. Sentinels are not only extremely annoying to fight, they are extremely boring too. All different symboids were replaced by same sentinels who have same moves just different class and there are so many of them. I don't even want to enter AQ now. It's not just me. Two players of my alliance are gonna quit the game in a day or two and if it stays like this more will follow. Please kabam do something about it. Changing the difficulty without changing the rewards and bring in one of the worst champs to fight in Aq is a terrible decision. You just need to make sure you bring 5*s with class advantage, the sentinels are super easy then.
ljainD5 wrote: » We are a 5k prestige alliance and used to breeze through AQ. It was one of my favorite part of the contest. Not anymore. Sentinels are not only extremely annoying to fight, they are extremely boring too. All different symboids were replaced by same sentinels who have same moves just different class and there are so many of them. I don't even want to enter AQ now. It's not just me. Two players of my alliance are gonna quit the game in a day or two and if it stays like this more will follow. Please kabam do something about it. Changing the difficulty without changing the rewards and bring in one of the worst champs to fight in Aq is a terrible decision.
Deadbyrd9 wrote: » I took out a mystic one on day 5 map 5 in 28 hits. Not that hard
XFA_Rebooted wrote: » Kabam Rimehaven wrote: » Hey there ljainD5! We understand your concerns and really appreciate you taking the time to share your experiences with your Alliance with us! We'll make sure to forward along your feedback regarding Sentinels being added to our team here, and they will look into the state of AQ after the addition of Sentinels. No don't. They need to grow up and figure it out for themselves.
Kabam Rimehaven wrote: » Hey there ljainD5! We understand your concerns and really appreciate you taking the time to share your experiences with your Alliance with us! We'll make sure to forward along your feedback regarding Sentinels being added to our team here, and they will look into the state of AQ after the addition of Sentinels.
Mmx1991 wrote: » Their AI is really frustrating. Extremely passive Hands down for 5 seconds until you decide to attack then they intercept you at will Don't use their specials, which means you try baiting them with evades which adds to analysis charges It's such an obvious ploy. No one likes this. I can't believe I'm saying this but I miss those idiotic symbioid fights over this garbage.
KhanMedina wrote: » Blax4ever wrote: » @KhanMedina The Sentinels and the Mutants have a special relationship. Not sure if you read or have read the XMen comics, but there is a lot social and political symbolism with them. Kabam was spot on with the introduction of the sentinels Only in how the Sentinels adapt to them, I think Kabam did a good job with that, so leave the analysis charges as is with the Mutants vs Sentinels. It is supposed to be harder for the Mutants to win those fights. As for the rest of the classes my suggestions is 2 charges for every 5 hits, it would make the a challenge only at very high prestige levels, most players should be able to down them on days 4 and 5 with less than 75 hits with a 5/50 or 3/45, so there would be no need to worry about the unblockable. @ blax4ever This is just wrong though. The different class sentinels that replaced symbioids are not the same as the Sentinel champ that was introduced. Rogue and X23 still have a class advantage over the skill Sentinel. Cosmic champs don't have advantage over any but the tech sentinel. This is Kabam's fault for making a regular champ into a mob champ and not being more clear about the ability info. The comic book history of mutants vs. sentinels matters as much as the comic book history of the avengers vs adaptoids or spidey vs. symbiotes (symbioids are supposed to be a combo of these 2 things, or a combo of the symbiote and void depending on the source).
Blax4ever wrote: » @KhanMedina The Sentinels and the Mutants have a special relationship. Not sure if you read or have read the XMen comics, but there is a lot social and political symbolism with them. Kabam was spot on with the introduction of the sentinels Only in how the Sentinels adapt to them, I think Kabam did a good job with that, so leave the analysis charges as is with the Mutants vs Sentinels. It is supposed to be harder for the Mutants to win those fights. As for the rest of the classes my suggestions is 2 charges for every 5 hits, it would make the a challenge only at very high prestige levels, most players should be able to down them on days 4 and 5 with less than 75 hits with a 5/50 or 3/45, so there would be no need to worry about the unblockable.
Blax4ever wrote: » KhanMedina wrote: » Blax4ever wrote: » @KhanMedina The Sentinels and the Mutants have a special relationship. Not sure if you read or have read the XMen comics, but there is a lot social and political symbolism with them. Kabam was spot on with the introduction of the sentinels Only in how the Sentinels adapt to them, I think Kabam did a good job with that, so leave the analysis charges as is with the Mutants vs Sentinels. It is supposed to be harder for the Mutants to win those fights. As for the rest of the classes my suggestions is 2 charges for every 5 hits, it would make the a challenge only at very high prestige levels, most players should be able to down them on days 4 and 5 with less than 75 hits with a 5/50 or 3/45, so there would be no need to worry about the unblockable. @ blax4ever This is just wrong though. The different class sentinels that replaced symbioids are not the same as the Sentinel champ that was introduced. Rogue and X23 still have a class advantage over the skill Sentinel. Cosmic champs don't have advantage over any but the tech sentinel. This is Kabam's fault for making a regular champ into a mob champ and not being more clear about the ability info. The comic book history of mutants vs. sentinels matters as much as the comic book history of the avengers vs adaptoids or spidey vs. symbiotes (symbioids are supposed to be a combo of these 2 things, or a combo of the symbiote and void depending on the source). @KhanMedina You know something you’re right, they aren’t Sentinels they are Sentloids (sp), and as such they should get rid of the analysis charges all together for them. The analysis charges should be something unique to the Sentinels.
BrandJenn wrote: » Ive taken down sentinels no problem with Stark spidey, medusa, angela, scarlet witch. Even YJ gets full powerstings on the sentinels. Im just saying that everyone will eventually figure out their own ways of fighting these sentinels. This is the first AQ we’ve had them and everyone is already up in arms. Give it time and sentinels will be as easy as the symbioids were
BrandJenn wrote: » Its comparable to getting new AQ bosses. Everyone is gonna get used to fighting sentinels eventually. Its new right now so its more difficult for people
Mr_Otter wrote: » BrandJenn wrote: » Its comparable to getting new AQ bosses. Everyone is gonna get used to fighting sentinels eventually. Its new right now so its more difficult for people Difference is most alliances have someone who can slaughter a specific boss I’ve cruised through my 1st run at 5.4 (proud of that) Kang, Venom and Dormammu have all been StarLord fodder. Dormammu especially keeps getting the short end without his Sig, and dealing with Rulk, Hulk, LC, Quake, and now Blade Kang and Venom both had to deal with super charged SW and Thor and even DS fodderizing them. We don’t have 1-punch solutions to these things, we can’t bring set up champs thanks to their abilities and of you don’t come pre-equipped with a high Crit rate or are not named Angela or Karnak there’s little chance to dent the skill sentinels without RttL level patience as they’re virtually KP levels tenacity and even critting them is a nightmare which isn’t helped by an absurd armor. And blade is too rare to really help most alliances in all 3 groups when in war he’s essential already. Even the ROBO KILLET MEDUSA can’t touch the skill sentinels without living strands backing her up. For all I care make MODOK from 5.4 the next map5 AQ boss. Enough people have Archangel and Quake and AAR in general, or Karnak with true strike to make him dead Make Magik the AQ Map5 boss… cause no one has power control It’s a combination massive usability drop and the skills being way harder than their Sym counterparts that makes them unwelcome