**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Legend Run time cutoff - Infinity Chaos
Satesz
Posts: 49 ★
What do you guys think about the possible cutoff this month’s Legend Run? Considering it’s longer than any other EQ before. Fights are not difficult at all but the loading times can screw up things. Thanks in advance.
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Comments
I used wi-fi, but the loading time was quite nothing. Unless i didn’t experience extra unusual loading time. That’s pretty always the same when i’m playing at my house.
Blade on the orher hand gets his danger sense triggered on 4/6 bosses - all the rework champions are villains @Satesz
You’re underestimating how long the quest really is. There is no way the cutoff is below 4 hours.
Yeah Medusa could be a good option considering she won’t have class disadvantage against the bosses, have an awesome damage output. BUT idk weather she could be as fast as Sparky, who hits with masteries(suicide) + boosts 8-11k crits!
True, I finished heroic in 1:48, and general you need + 15mins for exploring master. Thanks again guys, first I was dissapointed ‘cause of my time, but reading through your comments makes me hope again