GOLD. Is it really an issue?

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  • Cujo999Cujo999 Member Posts: 117
    Blax4ever wrote: »
    Cujo999 wrote: »
    Blax4ever wrote: »
    @Cujo999

    Bottlenecks are ok, so long as there is a purpose for them. I didn’t have an issue when my progress slowed down because i lacked t4ccs. You keep playing and the resources you need will come.

    Gold requires hours per day for months at a time, on top of everything else you have to do in the game.

    Other resources have scaled with the progression of the game gold hasn’t.

    Well, that's not really true at all. If you're a solo player or you're not in at least a Map 4 Alliance, T4CC will always be a bottleneck unless you pay for them when you can. Any player can have as much Gold as they have time and patience or money at any time.

    AW and AQ don't eat up a large chunk of actual playtime. You can do other things, in game or out of game, while you're waiting on a node to go down. If you need Gold, you can always put off Story progression or the monthly EQ as long as you hit your Completion mins, and that's only 3 days out of the week. Duels don't eat up hardly any time at all. Yeah, there's tons of other things in the game that I WANT to do instead of grind Arenas, but not a lot of stuff I NEED to do.

    There isn't any content in the game that is currently geared towards 6* champs. Yeah, it's great to have another big stick for AW/AQ, but if everyone is having the same Gold issues in the top tiers, then the only people gaining a competitive advantage are the people who grind constantly or pay for Gold, and those people honestly should have the advantage. And if you're ranking for Prestige, you're just digging your own grave deeper by spending Gold to increase your donations.

    It's very hard for me to take the "progression of the game" argument seriously. Everyone knows piloting/account sharing is rampant through the top tiers in AQ and AW. Alliances account share in AQ to get more rank up materials which they use to win Wars to get more shards so they can get more champs, rinse, repeat. That Piloting/Account Sharing has caused accounts and Alliances to grow faster than the natural curve of progression, which is why that's a bad argument. Now, it's hitting the point where Alliances are starting to realize they're going to start losing people who are tired of not being able to rank champs due to high donations.

    I’m in an alliance that’s semi retired, do a few wars, a few AQ maps each week. I am all for better solo progression in the game, I think it would help improve competitiveness in AW and AQ. I wish more of the community would get behind this.

    You are right t4ccs will always be a bottleneck under Map 5 actually. Map 4 crystals suck. Map 5s aren’t that great either but much better than Map 4s.

    But so long as the meta is constructed as this is fighting game is some sort of MMO, that takes 30 people doing the same thing over and over for pieces of resources Kabam won’t meaningfully improve solo progression. Its a shame.

    Stark Spidey will probably be the last 5/50 I rank. I ranked him 2 months ago, I don’t think they are worth the 3 T4CCs anymore.

    The main issue with making story progression for most is AW and Map 3+ locking champs, but I get why it's done that way. It slows down progress so there's almost always something to strive for. If you've done everything, there's not much incentive to play or spend.

    My Alliance is pretty casual. We dropped down to 2 BG's twice a week in AW during the break between seasons to give guys a break and give them a chance to work on progression and other individual goals. We'll be back to 3x3 when the new season starts, but you can't just keep your foot on the floor board all the time. Personally, I'm trying to finish Uncollected with the extra time.

    I still rank 4*'s because I have ridiculous luck with 4* pulls and average luck with 5*'s, lol. Not to say my 5* pulls are terrible, but it's mostly just average champs. I'm never taking Psylocke or Agent Venom to 4/55. There's no real need to 3/45 them when I've got duped 5/50 Blade, Gwenpool, Iceman, AA, Magik, etc. So they sit at 1/25. When I finally get the last Cosmic T4CC to R4 5* Angela I'm gonna drop progression and grind, grind, grind for that Gold, though. So, I'd like an easier way to get Gold, but it's not a need.
  • Blax4everBlax4ever Member Posts: 683 ★★★
    Cujo999 wrote: »
    Blax4ever wrote: »
    Cujo999 wrote: »
    Blax4ever wrote: »
    @Cujo999

    Bottlenecks are ok, so long as there is a purpose for them. I didn’t have an issue when my progress slowed down because i lacked t4ccs. You keep playing and the resources you need will come.

    Gold requires hours per day for months at a time, on top of everything else you have to do in the game.

    Other resources have scaled with the progression of the game gold hasn’t.

    Well, that's not really true at all. If you're a solo player or you're not in at least a Map 4 Alliance, T4CC will always be a bottleneck unless you pay for them when you can. Any player can have as much Gold as they have time and patience or money at any time.

    AW and AQ don't eat up a large chunk of actual playtime. You can do other things, in game or out of game, while you're waiting on a node to go down. If you need Gold, you can always put off Story progression or the monthly EQ as long as you hit your Completion mins, and that's only 3 days out of the week. Duels don't eat up hardly any time at all. Yeah, there's tons of other things in the game that I WANT to do instead of grind Arenas, but not a lot of stuff I NEED to do.

    There isn't any content in the game that is currently geared towards 6* champs. Yeah, it's great to have another big stick for AW/AQ, but if everyone is having the same Gold issues in the top tiers, then the only people gaining a competitive advantage are the people who grind constantly or pay for Gold, and those people honestly should have the advantage. And if you're ranking for Prestige, you're just digging your own grave deeper by spending Gold to increase your donations.

    It's very hard for me to take the "progression of the game" argument seriously. Everyone knows piloting/account sharing is rampant through the top tiers in AQ and AW. Alliances account share in AQ to get more rank up materials which they use to win Wars to get more shards so they can get more champs, rinse, repeat. That Piloting/Account Sharing has caused accounts and Alliances to grow faster than the natural curve of progression, which is why that's a bad argument. Now, it's hitting the point where Alliances are starting to realize they're going to start losing people who are tired of not being able to rank champs due to high donations.

    I’m in an alliance that’s semi retired, do a few wars, a few AQ maps each week. I am all for better solo progression in the game, I think it would help improve competitiveness in AW and AQ. I wish more of the community would get behind this.

    You are right t4ccs will always be a bottleneck under Map 5 actually. Map 4 crystals suck. Map 5s aren’t that great either but much better than Map 4s.

    But so long as the meta is constructed as this is fighting game is some sort of MMO, that takes 30 people doing the same thing over and over for pieces of resources Kabam won’t meaningfully improve solo progression. Its a shame.

    Stark Spidey will probably be the last 5/50 I rank. I ranked him 2 months ago, I don’t think they are worth the 3 T4CCs anymore.

    The main issue with making story progression for most is AW and Map 3+ locking champs, but I get why it's done that way. It slows down progress so there's almost always something to strive for. If you've done everything, there's not much incentive to play or spend.

    My Alliance is pretty casual. We dropped down to 2 BG's twice a week in AW during the break between seasons to give guys a break and give them a chance to work on progression and other individual goals. We'll be back to 3x3 when the new season starts, but you can't just keep your foot on the floor board all the time. Personally, I'm trying to finish Uncollected with the extra time.

    I still rank 4*'s because I have ridiculous luck with 4* pulls and average luck with 5*'s, lol. Not to say my 5* pulls are terrible, but it's mostly just average champs. I'm never taking Psylocke or Agent Venom to 4/55. There's no real need to 3/45 them when I've got duped 5/50 Blade, Gwenpool, Iceman, AA, Magik, etc. So they sit at 1/25. When I finally get the last Cosmic T4CC to R4 5* Angela I'm gonna drop progression and grind, grind, grind for that Gold, though. So, I'd like an easier way to get Gold, but it's not a need.

    I still have yet to pull a 5* Champ that should definitely be 5/65 so the my highest ranked 5* is at 3/45. Basically, all I do is log on to grind the arena, and EQ. I’m in no rush to finish Act 5, I just finished Act 4 a few months ago.

    I don’t think I’ll ever be gold secure unless something changes, if it doesn’t I’m not sure how much longer I’ll play the game
  • RiegelRiegel Member Posts: 1,088 ★★★★
    CoatHang3r wrote: »
    Riegel wrote: »
    Mmx1991 wrote: »
    That doesn't tell us much. How many hours you spend grinding a day? How much you spend a month if any?

    All that gold and ISO has to come from somewhere.

    He is a hardcore grinder. He is in an alliance that does low tier aq maps (edit I see he moved up to OMNI - IDK what AQ that do) . Basically he is able to continuously build gold as his expenses are low.
    Actually Omni runs 5x5 and i left a 6x2 before omni where i regularly double donated for trades. Again you have to pretend you know something or flat out lie in hopes to make a point for your failed arguments, you know nothing. I would like 6x6 but the fair play alliances (you know non piloting) where always just out of reach for my prestige so it wasnt by choice.
    Riegel wrote: »
    CoatHang3r wrote: »
    Making gold easier to get devalues the gold other players have rightfully earned over time and upsets the economynof the game. If this game wasnt a competition for rewards noone would have a problem with you having access to a gold cheat code. Most Socialists can’t comprehend this due to the blinders they wear.

    Why do you always bring up some real world bs about socialist, liberals, fake news, ignoring reality, or false narratives? This is a video game my friend. A game where balance changes need to happen. If you disagree with the changes that's fine, but you go way beyond disagreeing.
    Your question could be rephrased as why do you use real world examples and concepts? You’re kidding right? I’m not going to just make **** up like you do to support my arguments.

    Why do you continue to use BS, false narratives and ignore reality to support socialist ideals? Dunno where you got fake news and liberals from as they did not come from me, once again here you are lying and making it up to support a failed argument.
    Shrimkins wrote: »
    I don't think anyone is denying that gold is widely available. The problem is the rate of accumulation has not changed and the cost to rank up champs has gone up x20.
    Both false. gold has increased in every aspect of later stage gaming from free crystals, AQ, AW, EQs, Arena’s, etc. You’ve simply failed to notice or account for it.

    The cost to rank up champions remains the same and has not changed.

    How do you guys say such obviously false things as if they help illustrate your arguments.

    You seem to be trying to argue that more powerful champions should not require more effort or time, sorry it’s basic game design for the cost of power to increase as the game progresses.

    1. I didn't pretend to know anything about what your new alliance runs. I actually specifically stated this. Thanks for letting us know you don't spend much gold on AQ anyway. Also, there is no 6x6 AQ is 5 days.
    2. There are alliance that for 5 day map 6 and do not pilot.
    3. Real world examples are not what you use. You use real world propaganda terms. It's weird, this is a game.
    4. I didn't make anything up.
    5. Gold has not increased in every aspect. In Aw yes. The other maybe negligibly. EQ's they added what 8-10k gold per month? Seems good.
  • RiegelRiegel Member Posts: 1,088 ★★★★
    Batman05 wrote: »
    Blax4ever wrote: »
    Batman05 wrote: »
    The main reason people come and show how much gold they have and say gold is not an issue is because kabam has put a sufficient amount of gold in the game which is proof by the people with gold surplus. The real issue is not a gold shortage but diffrent people play at diffrent paces and thus there reward take home is at diffrent levels gold included. Everyone says they do not want a hand out but the true statement is you want more gold for less time playing. The other half see that statement as why should people get more rewards for doing less effort than me when effort will get you gold. And people saying gold is a bottle neck and shouldn't be are wrong. From diffrent times in the game every resource you have can and will be a bottle neck. Gold, alphas, basics, class catalysts and even champions. This game takes time and patience. The more you can play the faster you can move forward. That is with any game tho. Don't just ask for a gold relem because it fast and gives lots of gold when the game economy isn't made to gather resources that fast. Balance what you need and what's most important for your profile to farm. If it's gold or cats or arenas or story quests. People who have the time can farm all this at the same time and if you can't then pick what's important to your needs. The game is made so that it can be played 24/7 and some one will do that and they will get the most rewards out there. Some can't and they will get less rewards. That's just a fact and should be easy to see

    This is more BS, we’ve had two gold realms that were fantastic many players benefitted from them and along with their arena grinding have been able to stay gold secure as the cost in the game have steadily increased: As has been explained by a number of different players at different times in this thread, try reading it. So jumping on the forum to argue against future forums makes you hypocrite and guilty of pulling up the ladder after you’ve reached the top.

    The topic is about scaling gold to match the other awards and increased difficulty in the game. Read the thread.

    No I don't think I'm being hypocritical. I never did any gold realms as I've needed to and my energy was used to further my game in other areas.
    Riegel wrote: »
    Batman05 wrote: »
    The main reason people come and show how much gold they have and say gold is not an issue is because kabam has put a sufficient amount of gold in the game which is proof by the people with gold surplus. The real issue is not a gold shortage but diffrent people play at diffrent paces and thus there reward take home is at diffrent levels gold included. Everyone says they do not want a hand out but the true statement is you want more gold for less time playing. The other half see that statement as why should people get more rewards for doing less effort than me when effort will get you gold. And people saying gold is a bottle neck and shouldn't be are wrong. From diffrent times in the game every resource you have can and will be a bottle neck. Gold, alphas, basics, class catalysts and even champions. This game takes time and patience. The more you can play the faster you can move forward. That is with any game tho. Don't just ask for a gold relem because it fast and gives lots of gold when the game economy isn't made to gather resources that fast. Balance what you need and what's most important for your profile to farm. If it's gold or cats or arenas or story quests. People who have the time can farm all this at the same time and if you can't then pick what's important to your needs. The game is made so that it can be played 24/7 and some one will do that and they will get the most rewards out there. Some can't and they will get less rewards. That's just a fact and should be easy to see

    You are misunderstanding the issue. They made gold more needed, and made no new ways of obtaining gold. Since it is my topic I will say I never asked for a gold realm as the only solution, would I accept gold realm as a solution? Sure. There are many other ways to address gold. I would even accept a solution that is grindy like the arena. IDC at this point.

    I would like to see a new way of obtaining gold that is non-arena related. They are adding a new feature that will allow small groups to team up. I hope they add gold to this in a constructive way (not a crystal with a chance to award gold).

    This is also not true. They have added more ways to get gold but the cost to rank up champs has always been the same. There are more champs now than ever so yes you can spend more gold if you want but the cost has not inflated

    They have added AW skirmishes, but more needs done now. Also, the cost has stay the same to rank up, but they added a whole new set of champs to rank up with the addition of 6* champs without change to gold.
  • RiegelRiegel Member Posts: 1,088 ★★★★
    CoatHang3r wrote: »
    Riegel wrote: »
    You are misunderstanding the issue. They made gold more needed, and made no new ways of obtaining gold. Since it is my topic I will say I never asked for a gold realm as the only solution, would I accept gold realm as a solution? Sure. There are many other ways to address gold. I would even accept a solution that is grindy like the arena. IDC at this point.
    You are misrepresenting the issue outlined in the OP. No you made gold more needed by choosing to run 6x5 then complained about it and claim to be a victim of some design flaw in the game. They have made a new way of obtaining gold, you get 33k 3 times a week from aw now. They have also increased your potential to earn good across the board. All if which you choose to ignore or belittle repeatedly. However your issue you outlined is that you want to run 6x5 for less effort, sorry 6 is designed to be that way.

    You are really narrow. Yes, more gold would mean easier map 6. That's a given, it's one of the two things you spend gold on in this game...

    More gold would allow people to rank up yes, that's the other of the two major gold expenditures.

    I never claimed it was a design flaw that map 6 was expensive. Again you making stuff up as you always do :D I did say that with the addition of 6* adding a new way to spend gold that it would be nice to have more ways to obtain gold. Also, stated that (and i know you love this) if they added a map 7 it would cause even more strain for gold.

    You can say I'm lying somewhere, but all I see is you lying. Sorry dude. I hate that you grind so hard and can't find an alliance that does 5x6 and wants you, but maybe it's not piloting or your account.
  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    edited April 2018
    Shrimkins wrote: »
    The gold returns from AQ, EQ, events and arenas has been exactly the same forever.
    False, aq has had the returns increased and cost reduced mutiple times, in cases like map 3 it is now free and map4/5 the cost relative to returns is a shadow of what it once was.
    In AQ the gold returns actually went down significantly with the advent of map 6.
    By design, with intent and spelled out for the players when map 6 was released.
    True there are more arenas now to participate in, but people have done the math. The 5* feature arena is almost useless to obtain gold since the gold costs per match are so high. Only the lower arenas (which have been around forever) give any decent amount of gold in return
    The featured 5 does return less and that could be looked at as part of the “problem” however its decreased in profitability by exactly 100g per match but is still profitable and not useless as you purport. A battle chip has a value of 1.75g on the low end so you still profit provided you can win.
    Gold in solo and alliance events have NEVER changed. Ever.
    Solo events weren't not always a thing, their introduction was an increase to the gold economy. Specialty alliance and solo events do have increased gold.
    The only mode they actually added more gold in was AW skirmish rewards, but even at it's most you get about 30k per war? That isn't even enough to level up a 6* two levels.
    2 things here.
    1) Increasing available modes is adding more gold, master and uncollected.

    2)Your 6* acquisition rate is 1 every 2-3 months with slight variance due to position in the game. You earn enough gold from AW to fully level a 6 with 6 weeks of skirmish rewards.
    Which brings me to increased cost for rank ups. I've been playing since before T2A were even available in the game. To suggest that it doesn't take more gold to rank up 5*s to r4 and r5 is simply disingenuous. In fact we know that the gold requirements to rank up a 5* are almost 4x higher than it is for a 4*.
    That was not what you said, you said the cost to rank champions has increased 20x. He cost to r4 after r3ing a champion is 725k. By you assertion the cost to rank3 would be 36k gold its actually 750k to get to r3. You see that it is actually <2x.

    Now if comparing Power equivlent 4s to 5s, the 4s cost 650k to max while getting a 5 to that level is 750k which is about 1.15x more gold. Again not 20x. Even if you are comparing 5/50 to 4/55 the cost is ~2.15x not 20x you purport.
    We are playing a game that demands 5* rank ups. The gold rewards have simply never been increased in any substantial amount since the advent of 5* champs taking over the contest. To suggest otherwise is simply either ignorance or ill will.
    You're also playing a game that distributes the materials to rank 5s at such a slow pace you have to avoid playing other areas to the game to accumlate the gold needed to rank those 5s in the time it takes to acquire the materials, or simply manage your resources poorly or live beyond you means with map 6.

    The numbers used in your arguments illustrate ignorance and the use of personal attacks while attempting to poison the well illustrate ill will.
  • RiegelRiegel Member Posts: 1,088 ★★★★
    The fact is for the mass majority the arena grind is not sustainable. Many who do map 6x5 for AQ don't grind on their account. They farm this out to people who will play arena for them, or they buy gold from someone outside their alliance who will donate for them. This is how many people do it in the top tier of AQ rankings. It's unfortunate and unfair. I have prided myself on playing my own AW and AQ as well as farming all my resources myself.

    The farm is weighing ever week more and more. The fact that nothing is done about the mass amount of RMT in this game is frustrating for those who actually put in the work. I understand where you are coming from @CoatHang3r you have grinded your ass off for the gold you have. Yet, the piloting issue from what you say is stopping you from progressing to an alliance of your caliber.

    Making gold easier to get would devalue the gold you already have, but only for those who obtain it legally. Imagine how much more upset you'd be when you've put in all the time and effort for your gold, and someone else just buys 4 months of gold/bc donations for $150 from a merc.

    That's my main frustration. I can't keep up and not cheat. That's why I joined an alliance that does map 6 one day a week.

    Still would like to see more gold available to all.
  • shchong2shchong2 Member Posts: 2,419 ★★★★
    bluhbluhbluh : "Herrr derrrr whatddya

    Good summary :)
  • Blax4everBlax4ever Member Posts: 683 ★★★
    @roastedbagel

    Yeah, that about sums it up
  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    edited April 2018
    The tl;dr is Closer to hey guys Coat has a **** ton of gold and pvp wins lets focus on that instead of being reasonable and adressing arguments because our positions are so weak we need a red herring.
  • Primmer79Primmer79 Member Posts: 2,968 ★★★★
    @CoatHang3r I usually advocate for more gold. Instead of joining some of the ridiculousness, I do want to say you have some very effective arguments. Mostly facts without opinion behind it. I am still for more gold, but feel like a lot of your stuff has to be considered besides some of the shouts for "more gold everywhere!"
  • BitterSteelBitterSteel Member Posts: 9,264 ★★★★★
    Primmer79 wrote: »
    @CoatHang3r I usually advocate for more gold. Instead of joining some of the ridiculousness, I do want to say you have some very effective arguments. Mostly facts without opinion behind it. I am still for more gold, but feel like a lot of your stuff has to be considered besides some of the shouts for "more gold everywhere!"
    It would have more weight behind it if Coathanger didn’t have 12 hours of grinding arena per day to his name, that’s what explains the 90m gold and not “being more careful with rank ups”
  • roastedbagelroastedbagel Member Posts: 350 ★★★
    Primmer79 wrote: »
    @CoatHang3r I usually advocate for more gold. Instead of joining some of the ridiculousness, I do want to say you have some very effective arguments. Mostly facts without opinion behind it. I am still for more gold, but feel like a lot of your stuff has to be considered besides some of the shouts for "more gold everywhere!"
    It would have more weight behind it if Coathanger didn’t have 12 hours of grinding arena per day to his name, that’s what explains the 90m gold and not “being more careful with rank ups”

    This.

    Did you guys see that adorably charming video of Bill Gates as a guest on Ellen's talk show, and she had him play a fun game (Price is Right inspired) where he had to guess the prices of the grocery items?

    Again, it was adorable. It was hilarious. He thought a big thing of Tide detergent was like $1.50, and thought a box of rice-a-roni was $15.

    Coathanger is Bill Gates in that video...wildly off-base and out of touch. Same goes for pretty much all of GroundedWisdom's arguments as well but from the opposite perspective. These forums can be insufferable.
  • ShrimkinsShrimkins Member Posts: 1,479 ★★★★
    CoatHang3r wrote: »
    False, aq has had the returns increased and cost reduced mutiple times, in cases like map 3 it is now free and map4/5 the cost relative to returns is a shadow of what it once was.

    Ok I used hyperbole. I will admit map costs were reduced 3 YEARS ago and then haven't changed since then.
    By design, with intent and spelled out for the players when map 6 was released.
    ok so you're argument is: Just because they told us then it's ok? Just admit you're wrong.
    The featured 5 does return less and that could be looked at as part of the “problem” however its decreased in profitability by exactly 100g per match but is still profitable and not useless as you purport. A battle chip has a value of 1.75g on the low end so you still profit provided you can win.
    I'm not saying it's useless I'm saying the RATE at which gold is gained has gone lower for all these fabled new ways to acquire gold.
    Solo events weren't not always a thing, their introduction was an increase to the gold economy. Specialty alliance and solo events do have increased gold.
    Their introduction was to increase rewards in general, but again, that was 2 YEARS ago. Specialty events? You're joking right? No nvm, you're trolling.
    2 things here.
    1) Increasing available modes is adding more gold, master and uncollected.

    2)Your 6* acquisition rate is 1 every 2-3 months with slight variance due to position in the game. You earn enough gold from AW to fully level a 6 with 6 weeks of skirmish rewards.
    2 things here.
    1). Say every fight in master and uncollected give 500 gold and 100 fights per difficulty. Still only 100k gold per month. Drop in the bucket. And again, master mode was added 2 years ago.
    2). If it was a r3 5* it would only be 5 levels. How many 5*s do you get per month again? ill will argument if there ever was one.
    That was not what you said, you said the cost to rank champions has increased 20x. He cost to r4 after r3ing a champion is 725k. By you assertion the cost to rank3 would be 36k gold its actually 750k to get to r3. You see that it is actually <2x.

    Now if comparing Power equivlent 4s to 5s, the 4s cost 650k to max while getting a 5 to that level is 750k which is about 1.15x more gold. Again not 20x. Even if you are comparing 5/50 to 4/55 the cost is ~2.15x not 20x you purport.
    So you admit it costs more to rank up champs! Thanks for proving my point. FYI disproving my hyperbole doesn't equate to proving your point. By the way you're numbers are wrong. It's about 390k gold to rank and level to r5 a 4* and 580k gold to rank and level a 5* to r3. That is an increase of 50%.
    You're also playing a game that distributes the materials to rank 5s at such a slow pace you have to avoid playing other areas to the game to accumlate the gold needed to rank those 5s in the time it takes to acquire the materials, or simply manage your resources poorly or live beyond you means with map 6.
    Not denying there should be a bottle neck. I lived during the t4cc glass ceiling days and I wasn't upset about that. Essentially your argument is you are better than everyone else at managing resources since you don't have a problem.
    The numbers used in your arguments illustrate ignorance and the use of personal attacks while attempting to poison the well illustrate ill will.

    My hyperbole is a reflection of my frustration of the issue. It's sucking the fun out of the game for me.
  • Primmer79Primmer79 Member Posts: 2,968 ★★★★
    Primmer79 wrote: »
    @CoatHang3r I usually advocate for more gold. Instead of joining some of the ridiculousness, I do want to say you have some very effective arguments. Mostly facts without opinion behind it. I am still for more gold, but feel like a lot of your stuff has to be considered besides some of the shouts for "more gold everywhere!"
    It would have more weight behind it if Coathanger didn’t have 12 hours of grinding arena per day to his name, that’s what explains the 90m gold and not “being more careful with rank ups”

    Even then, the argument is there IS enough gold IF you're willing to grind for it. That's the part everyone argues about. The argument I see a lot is "I want more gold for the same work I put in" which is flawed. In this game, there should be things you could grind for like this. And by arbitrarily adding more gold, it makes grinding less valuable. We don't want that either.

    Reasonable suggestions I've seen/put forward

    increasing gold in arena, not crazy, but a little. grinders get more gold. Maybe an increase in later milestones.

    2* or 3* arena to earn the gold. Make the lower stars more relevant, introduce a new way for gold. It doesn't add more gold in other places, makes more work but more gold.

    Because really, he is right. If I had more gold, I'd be more apt to consider more map 6. If I had more gold, I'd have a bigger roster and catch up. Based off his arguments, it doesn't fit all of them, but I think AQ needs a huge revamp, and revamp the gold costs, make them more expensive while simultaneously increasing gold, but dont devalue grinding like more are asking. Some want just extra gold added places for progression reasons. Well, gold output as well as gold costs would all be reevaluated due to "progression"

  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    Primmer79 wrote: »
    @CoatHang3r I usually advocate for more gold. Instead of joining some of the ridiculousness, I do want to say you have some very effective arguments. Mostly facts without opinion behind it. I am still for more gold, but feel like a lot of your stuff has to be considered besides some of the shouts for "more gold everywhere!"
    It would have more weight behind it if Coathanger didn’t have 12 hours of grinding arena per day to his name, that’s what explains the 90m gold and not “being more careful with rank ups”
    The math of it is
    360,000/3=120,000 per year
    120,000/365=329 per day
    329/3=110 rounds a day
    110x2.5=275 minutes per day or 4.5 hours

    However I forgive yall as math and accounting is clearly not something most of the people focused on my profile (while thinking it evidences anything about gold in general) are proficient in.
  • roastedbagelroastedbagel Member Posts: 350 ★★★
    Im pretty sure we can all agree to just ignore Coathanger at this point, right? His argument means nothing and is completely off-base based on his situation.

    I think we should do that. He'll go away if nobody pays attention to him.
  • shchong2shchong2 Member Posts: 2,419 ★★★★
    edited April 2018
    Im pretty sure we can all agree to just ignore Coathanger at this point, right? His argument means nothing and is completely off-base based on his situation.

    I think we should do that. He'll go away if nobody pays attention to him.

    This is exactly what we need to do to ATTENTION SEEKERs, there are a few of them being well known, if nobody pay any attention to anything they pick on, there will be nothing for any of them to troll. DO NOT ENGAGE, there are plenty of other folks who are alot more constructive and open-minded.
  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    Im pretty sure we can all agree to just ignore Coathanger at this point, right? His argument means nothing and is completely off-base based on his situation.

    I think we should do that. He'll go away if nobody pays attention to him.
    This right here is always my favorite point in an internet debate as it is the equivalent of sticking your fingers in your ears while chanting la la la.
  • Mmx1991Mmx1991 Member Posts: 674 ★★★★

    CoatHang3r wrote: »
    Primmer79 wrote: »
    @CoatHang3r I usually advocate for more gold. Instead of joining some of the ridiculousness, I do want to say you have some very effective arguments. Mostly facts without opinion behind it. I am still for more gold, but feel like a lot of your stuff has to be considered besides some of the shouts for "more gold everywhere!"
    It would have more weight behind it if Coathanger didn’t have 12 hours of grinding arena per day to his name, that’s what explains the 90m gold and not “being more careful with rank ups”
    The math of it is
    360,000/3=120,000 per year
    120,000/365=329 per day
    329/3=110 rounds a day
    110x2.5=275 minutes per day or 4.5 hours

    However I forgive yall as math and accounting is clearly not something most of the people focused on my profile (while thinking it evidences anything about gold in general) are proficient in.

    That's disingenuous. Your 4.5 hours a day calculation is based on the assumption that your roster size was the same in the beginning as it is now. And we know that's impossible.

    You had a trash roster in the beginning. Was there even arenas when it first came out? Were you able to grind 110 rounds a day back then without refreshing what I assume is your 10 to 20 champions back then? No, you said you've spent less than $100 on this game.

    All of this means most of your grinding was done later in your career when your roster was bigger than in the beginning, so your number of rounds per day actually goes way up when you look at it honestly instead of averaging out over 3 years, which means your time spent grinding per day goes way up too.

    4.5 hours a day is actually A LOT. That's 4.5 hours of actual grinding without breaks or anything. The more accurate number is probably a few hours more than that. Probably 6.5-7.
  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    Mmx1991 wrote: »
    CoatHang3r wrote: »
    Primmer79 wrote: »
    @CoatHang3r I usually advocate for more gold. Instead of joining some of the ridiculousness, I do want to say you have some very effective arguments. Mostly facts without opinion behind it. I am still for more gold, but feel like a lot of your stuff has to be considered besides some of the shouts for "more gold everywhere!"
    It would have more weight behind it if Coathanger didn’t have 12 hours of grinding arena per day to his name, that’s what explains the 90m gold and not “being more careful with rank ups”
    The math of it is
    360,000/3=120,000 per year
    120,000/365=329 per day
    329/3=110 rounds a day
    110x2.5=275 minutes per day or 4.5 hours

    However I forgive yall as math and accounting is clearly not something most of the people focused on my profile (while thinking it evidences anything about gold in general) are proficient in.

    That's disingenuous. Your 4.5 hours a day calculation is based on the assumption that your roster size was the same in the beginning as it is now. And we know that's impossible.

    You had a trash roster in the beginning. Was there even arenas when it first came out? Were you able to grind 110 rounds a day back then without refreshing what I assume is your 10 to 20 champions back then? No, you said you've spent less than $100 on this game.

    All of this means most of your grinding was done later in your career when your roster was bigger than in the beginning, so your number of rounds per day actually goes way up when you look at it honestly instead of averaging out over 3 years, which means your time spent grinding per day goes way up too.

    4.5 hours a day is actually A LOT. That's 4.5 hours of actual grinding without breaks or anything. The more accurate number is probably a few hours more than that. Probably 6.5-7.
    4.5 hours a day requires running 47 champions 7 times a day. When I started grinding i ran every champ i had in arena on cd and the odd one’s out in 1v1. I picked up every crystal i could grind for. 47 champions are not hard to come by when you are earning them from crystals while also picking them up in the arenas.
  • RiegelRiegel Member Posts: 1,088 ★★★★
    Some people are lazy, but that doesn't mean everything is perfect the way it is. Changes need to happen periodically.

    Also, people keep talking about EQ, but you get almost no NEW gold from uncollected EQ. 90% or more of the gold comes from spending energy. You should always spend your energy, so this isn't NEW gold.

    No one should be expected to grind 4.5 hours a day for years to have 90 mil gold. Why do you have that much gold? Why aren't you out their ranking every champ there is? Is it because there is another bottleneck? Maybe a catalyst? :unamused:
  • Mmx1991Mmx1991 Member Posts: 674 ★★★★
    edited April 2018
    CoatHang3r wrote: »
    4.5 hours a day requires running 47 champions 7 times a day. When I started grinding i ran every champ i had in arena on cd and the odd one’s out in 1v1. I picked up every crystal i could grind for. 47 champions are not hard to come by when you are earning them from crystals while also picking them up in the arenas.

    47 champions 7 times a day nothing spent on refreshes.

    7 refreshes at 2 hours per refresh.

    Aren't you hovering over the game 14 hours a day just to do 47 champions 7 times?

    Doesn't seem like "4.5 hrs", seems like a giant headache to me. Do you work, have a job? Family? Go out with friends? Vacation?
  • Batman05Batman05 Member Posts: 351 ★★
    Riegel wrote: »
    The fact is for the mass majority the arena grind is not sustainable. Many who do map 6x5 for AQ don't grind on their account. They farm this out to people who will play arena for them, or they buy gold from someone outside their alliance who will donate for them. This is how many people do it in the top tier of AQ rankings. It's unfortunate and unfair. I have prided myself on playing my own AW and AQ as well as farming all my resources myself.

    The farm is weighing ever week more and more. The fact that nothing is done about the mass amount of RMT in this game is frustrating for those who actually put in the work. I understand where you are coming from @CoatHang3r you have grinded your ass off for the gold you have. Yet, the piloting issue from what you say is stopping you from progressing to an alliance of your caliber.

    Making gold easier to get would devalue the gold you already have, but only for those who obtain it legally. Imagine how much more upset you'd be when you've put in all the time and effort for your gold, and someone else just buys 4 months of gold/bc donations for $150 from a merc.

    That's my main frustration. I can't keep up and not cheat. That's why I joined an alliance that does map 6 one day a week.

    Still would like to see more gold available to all.

    This again is not true. You can not pay some one that's out side your alliance to donate your gold or battle chips. Only alliance members can donate towards the alliance treasury. But trading donations is nothing bad. I normally trade 1 million worth of gold a week for my alliance mates
  • Batman05Batman05 Member Posts: 351 ★★
    a91ivlp74i61.png
    bxqbel549il6.png

    And you do not have to grind as much as @CoatHang3r to have enough gold
  • RiegelRiegel Member Posts: 1,088 ★★★★
    Batman05 wrote: »
    Riegel wrote: »
    The fact is for the mass majority the arena grind is not sustainable. Many who do map 6x5 for AQ don't grind on their account. They farm this out to people who will play arena for them, or they buy gold from someone outside their alliance who will donate for them. This is how many people do it in the top tier of AQ rankings. It's unfortunate and unfair. I have prided myself on playing my own AW and AQ as well as farming all my resources myself.

    The farm is weighing ever week more and more. The fact that nothing is done about the mass amount of RMT in this game is frustrating for those who actually put in the work. I understand where you are coming from @CoatHang3r you have grinded your ass off for the gold you have. Yet, the piloting issue from what you say is stopping you from progressing to an alliance of your caliber.

    Making gold easier to get would devalue the gold you already have, but only for those who obtain it legally. Imagine how much more upset you'd be when you've put in all the time and effort for your gold, and someone else just buys 4 months of gold/bc donations for $150 from a merc.

    That's my main frustration. I can't keep up and not cheat. That's why I joined an alliance that does map 6 one day a week.

    Still would like to see more gold available to all.

    This again is not true. You can not pay some one that's out side your alliance to donate your gold or battle chips. Only alliance members can donate towards the alliance treasury. But trading donations is nothing bad. I normally trade 1 million worth of gold a week for my alliance mates

    You obviously don't know what I'm talking about. It is true, and I will explain it to you. There is no one week AQ blackout now, so after an AQ is over you can remove someone from the alliance. Then, invite in a merc who will donate for you in return for real life cash. This is how many and I mean many at the top afford AQ map 6x5.
  • RiegelRiegel Member Posts: 1,088 ★★★★
    Mmx1991 wrote: »
    CoatHang3r wrote: »
    4.5 hours a day requires running 47 champions 7 times a day. When I started grinding i ran every champ i had in arena on cd and the odd one’s out in 1v1. I picked up every crystal i could grind for. 47 champions are not hard to come by when you are earning them from crystals while also picking them up in the arenas.

    47 champions 7 times a day nothing spent on refreshes.

    7 refreshes at 2 hours per refresh.

    Aren't you hovering over the game 14 hours a day just to do 47 champions 7 times?

    Doesn't seem like "4.5 hrs", seems like a giant headache to me. Do you work, have a job? Family? Go out with friends? Vacation?

    Also, you have to be ready to play every 2 hours after your first match as your champs would be refreshing. It just sounds like a horrible way to live for that long. I did it for a few months, and I gotta say. It sucks.
  • DarkestDestroyerDarkestDestroyer Member Posts: 2,888 ★★★★★
    Riegel wrote: »
    Keonex wrote: »
    There is NO gold problem at all. I have MILLIONS and MILLIONS of Gold.

    What we are lacking is 5* and 6* hero shards.

    We need more ways to earn hero shards.

    Milestones in ALL events need to be updated and revamped to offer more of them

    Saying there is no problem because you have no problem is arrogant and wrong.

    Imagine if I were to say “there is no problem with famine, I have plenty to eat”

    But you can’t really compare a game we all play and all have access to, to a hunger issues world wide.

    That would be like saying we all have 1 cheeseburger a day, for a month.

    Now some eat them all in 2 days, then complain that there isn’t enough for the rest of the month.

    While others eat 1 a day, maybe a treat and eat 2... but will constantly always have some, because it’s rationed out and not blown.

    People just need to chill with the gold issue, since when did the game not become a progression game? Just because we’re 3 years in doesn’t mean that we should be entitled to rank up a new champ daily, or when it comes instantly.

    Play smart, don’t blow your load then moan it isn’t there.

    The fact you still somehow think more gold would allow you to rank up more 5*'s is funny.

    Where has that come from @Riegel ?

    Logically more gold would allow more rank ups, but I never said that, and I never said there is a gold issue...

    Sooo what you waffling about?
  • ShrimkinsShrimkins Member Posts: 1,479 ★★★★
    Batman05 wrote: »
    Riegel wrote: »
    The fact is for the mass majority the arena grind is not sustainable. Many who do map 6x5 for AQ don't grind on their account. They farm this out to people who will play arena for them, or they buy gold from someone outside their alliance who will donate for them. This is how many people do it in the top tier of AQ rankings. It's unfortunate and unfair. I have prided myself on playing my own AW and AQ as well as farming all my resources myself.

    The farm is weighing ever week more and more. The fact that nothing is done about the mass amount of RMT in this game is frustrating for those who actually put in the work. I understand where you are coming from @CoatHang3r you have grinded your ass off for the gold you have. Yet, the piloting issue from what you say is stopping you from progressing to an alliance of your caliber.

    Making gold easier to get would devalue the gold you already have, but only for those who obtain it legally. Imagine how much more upset you'd be when you've put in all the time and effort for your gold, and someone else just buys 4 months of gold/bc donations for $150 from a merc.

    That's my main frustration. I can't keep up and not cheat. That's why I joined an alliance that does map 6 one day a week.

    Still would like to see more gold available to all.

    This again is not true. You can not pay some one that's out side your alliance to donate your gold or battle chips. Only alliance members can donate towards the alliance treasury. But trading donations is nothing bad. I normally trade 1 million worth of gold a week for my alliance mates

    lol bro you have no idea what you are talking about.
This discussion has been closed.