I wanted to try speedrun but since last update my game crashes too much when loading a fight. Crashing 3 times in a hour gives u a major disadvantage. (I use Iphone 6)
Thanos made my eyes crossed, but for me this challenge was super easy. I think I didn't get hit a single time during the whole challenge, except for one single deadly combo from SpiderTech because the game freezed.
It's really not that hard just frustrating, seems like lots of things go wrong with our timing, our blocks and controls, and their reactions.
While the ai reacts faster and can interrupt you at will sometimes which makes you have to start over again, and this can happen multiple times making this challenge really annoying.
Lots count of how many times my champions refused to block, or they dropped blocks, couldn't hit the enemy or they blocked everything or interrupted me with specials especially the third one since sometimes they just refuse to use them.
I have no problem most of the time building and sustaining a 15* hit combo in the game it's just sometimes the game refuses to cooperate with me or the ai does something random or gains sudden movement which throws my timing out the window.
All in all it's not that bad just when things go wrong it makes you really mad and really frustrating in the later runs.
If you think this challenge is hard then wait till Act 6 comes out where prove yourself along with whatever node in the dungeon we come across will be involved. We are their tester bc they know our complaints will fall on deaf ears
Ok this is gonna get me flamed but to hell with it, 100% completion gives you a 4 star awakening gem crystal. Well so far as I can tell that would be better for lower and mid end players whom as is always said may not be ready for this challenge but I see a lot of people doing n initial run. I think the 4 star gem should be put as the initial completion reward and add maybe a 5 star awakening or rank up gem for exploration. How many people need the 4 star gem at top tier when they use 5 star far more. Don't make the challenge easier but make the rewards worth some perseverance for the less skilled so they can build their roster up. I'm now sick of all the "Get Good" posts. When we were that level we needed the rewards to build our roster up and we would have wanted constructive advice rather than belittlement. Make the rewards obtainable for those that can do the run once to allow them to rank up and awaken champs so that they will have a better time next time rather than "Try again next time this shouldn't be completed by you" well cool that really helps a newbie. Allow them to progress because what they pull may not be what they need so 4 star awakening gems are useful to them, as well as the rank up materials, AND make the exploration rewards worth the time of the top end players.
I agreed but didn't read post, a 4* awakening gem for completion is a fair reward since strugglers are going to use items and spend units and I dont mind better rewards for exploration where spenders get something for their dollar and hardcore players get rewarded for effort.
Lags are annoying. Had to revive twice against Thanos 4 because I got a framedrop on every SP2, which I occasionally have to push him to. I can evade it 100% IF the framedrop doesn't occur right at that second wave.
Then the paths. The 'prove yourself ' is just BS annoying. I got through it without any real health loss despite the lags, but it does suck the fun out. Nobody wants to do 15 hits without seeing damage. Makes me not want to 100% even ch3...
Of course it's doable with 4* champs, most are complaining about lag/bugs which are independent of champ strength, and those are valid complaints about things that affect all areas of the game.
this is my opinion and the rewards are not worth it especially with all the BUGS still present in the game. maybe fix the bugs first and then these challenges will draw more ppl
Fyi if you have modok and doc ock, their synergy is tailored to this challenge. After 15 hits all Champs gain attack. Doc ock destroyed starky, Dr strange shut down IM overload, Magik crushed most everyone else. Thanos just bait s1, super easy to avoid.
Can i go ahead with round 4??..please let me know...my team dormammu 5/50 unduped,medusa 4/40 sig 23,hyperion 4/40 sig90,starlord 4/40 sig68,sparky 4/40 unduped
It all depends on your skill level. Give it a shot!
Sparky = Special attack (any) on odd combo hits to reduce limber and evade accuracy by 50%, use parry sparingly to conserve easy heavy attack hits to disable Stark AI
Iron Man = Special attack 1 on even combo to remove arc overload and armor buffs, special attack (any) on odd combo to reduce arc overload accuracy by 50%, block to bait heavy attacks if your intercepting skills need work but do this sparingly since AI attack gets high towards the end
Star Lord = Special attack 2 on even combos with 2-3 loas active to activate power burn, special attack 2 on odd combos with 2-3 loas active to activate power drain, parry and special attack 3 to activate power drain so that Star Lord is stunned if he temporarily gets max power, and special attack (any) on odd combos to reduce strike back accuracy by 50%
Gamora = Don't finish combos when Gamora has 2 bars of power, bait sp1 before Gamora gets 2 bars of power
Groot = Special attack 1 on even combos for huge spirit poison damage, bait sp1 before Groot gets 2 bars of power
Thanos = Attack while Thanos blocks to build his power and bait his special attacks, special attack 2 on even combos with 2-3 loas active to activate power burn
Everyone but Thanos = Special attack 1 when multiple buffs and loas are active to stack spirit poison damage
Why is this challenge so laggy? I'm swiping back and it's not registering. I'm blocking it doesn't register. I'm dashing forward it's not reading my input. What is wrong with this challenge? Using a LG V30 (basically brand new)
With your roster, I'm sure that's true. But most of us aren't in that same top level.
Feels like all they care about is that top 1%. The rest of us can suck rocks....
You know what I did when a hard chalenge quest cane up that I didn’t have the roster for? I didn’t run it...
Wait until you have a better roster to complete harder challenges rather than jump on the forums and complain that its too hard
I am so tired of everyone wanting easy content, great rewards, free stuff, etc. CONSTANTLY
I don't see this challenge being about the roster so much as player skill and lag. I had one fight using my 5* ultron lasted forever and landed 155 hits. Never scratched the panther. Had better luck with 3* and 4* Gwenpools but still can't get through. Frustrating as hell
Several times I had Thanos use his Special 1 attack on me while I was in the middle of my combo. I have never seen anything like that before. Aparently he could recover from my attacks fast enough to launch a sp1 on me before I could even chain together a MLLLM attack. How is that possible? Lag? or is the AI turned up to then max
Comments
How does power gain on Thanos helps you? I am curious.
3-4 hits, wait for his SP1, evade, repeat.
While the ai reacts faster and can interrupt you at will sometimes which makes you have to start over again, and this can happen multiple times making this challenge really annoying.
Lots count of how many times my champions refused to block, or they dropped blocks, couldn't hit the enemy or they blocked everything or interrupted me with specials especially the third one since sometimes they just refuse to use them.
I have no problem most of the time building and sustaining a 15* hit combo in the game it's just sometimes the game refuses to cooperate with me or the ai does something random or gains sudden movement which throws my timing out the window.
All in all it's not that bad just when things go wrong it makes you really mad and really frustrating in the later runs.
Then the paths. The 'prove yourself ' is just BS annoying. I got through it without any real health loss despite the lags, but it does suck the fun out. Nobody wants to do 15 hits without seeing damage. Makes me not want to 100% even ch3...
This is very doable even with 4 stars only.
It all depends on your skill level. Give it a shot!
Sparky = Special attack (any) on odd combo hits to reduce limber and evade accuracy by 50%, use parry sparingly to conserve easy heavy attack hits to disable Stark AI
Iron Man = Special attack 1 on even combo to remove arc overload and armor buffs, special attack (any) on odd combo to reduce arc overload accuracy by 50%, block to bait heavy attacks if your intercepting skills need work but do this sparingly since AI attack gets high towards the end
Star Lord = Special attack 2 on even combos with 2-3 loas active to activate power burn, special attack 2 on odd combos with 2-3 loas active to activate power drain, parry and special attack 3 to activate power drain so that Star Lord is stunned if he temporarily gets max power, and special attack (any) on odd combos to reduce strike back accuracy by 50%
Gamora = Don't finish combos when Gamora has 2 bars of power, bait sp1 before Gamora gets 2 bars of power
Groot = Special attack 1 on even combos for huge spirit poison damage, bait sp1 before Groot gets 2 bars of power
Thanos = Attack while Thanos blocks to build his power and bait his special attacks, special attack 2 on even combos with 2-3 loas active to activate power burn
Everyone but Thanos = Special attack 1 when multiple buffs and loas are active to stack spirit poison damage
Fight patiently and good luck!
Ironic considering most of your posts involve complaining. 😂
You have no business giving anyone any advice on here. You are just going to flip your opinion later anyway.
I don't see this challenge being about the roster so much as player skill and lag. I had one fight using my 5* ultron lasted forever and landed 155 hits. Never scratched the panther. Had better luck with 3* and 4* Gwenpools but still can't get through. Frustrating as hell