Should i go for uncollected?
Supremeguy95
Member Posts: 447 ★★
Currently, my strongest champs are:
Quake, NC, X-23, Guilly and Crossbones. (All 4/40).
Is this a decent team for an uncollected attempt, or should i wait for some god-tier champions to pull?
Quake, NC, X-23, Guilly and Crossbones. (All 4/40).
Is this a decent team for an uncollected attempt, or should i wait for some god-tier champions to pull?
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Comments
Relative to the Collector, I don't think there are any "god tier" champs, although there are better and not so good ones.
I think if you are asking in the first place, your skill level is such that I wouldn't attempt this with a team of just 4/40s. Part of the problem is the Collector fight gets harder as it progresses, and 4/40s will tend to be doing less damage than 5/50s or 4/55s of any kind.
But here's the thing: it doesn't cost you anything except energy to try. You could answer this question yourself by simply trying to answer a different question: how far can you get in 5.2 without using any potions or other resources? If you need to spend resources right from the start, I wouldn't recommend pushing for Uncollected. If you can get most or all the way to the Collector without spending anything, then maybe you're ready to tackle him with the team you have.
The biggest mistake people make when taking on content like this is to spend resources just trying to reach the end boss, and then realize that if they don't beat him all those resources were wasted. If you're ready to take down the Collector, you can probably get to him without spending anything, or very little at most.
Sitting on 150 free crystals at the moment with 2000 units in the kit. Eventually I will be comfortable enough to do it.
It will be there forever so take a month or two to save and just go for it.
I finished Uncollected this month. I'm not the greatest player, but did it with mainly God tier 5/50's(GR, Blade, GP, AA, and Hulk primarily, with Iceman, Dormammu, and Rogue subbed in on certain maps). The hardest thing is that with the current state of the game, it's a nightmare. The fights are such that one or two missteps and you're toast, and that's magnified with 4/40's. With the current lag issues, control issues, and Parry and Dex not working consistently, those missteps happen a lot more frequently. I can see 4.2.4 being extremely tough for that team. Most of your champs use debuffs, but can't stack on enough of them to power through the reverse-buffet nodes. You also don't have a bleed immune, which means the Caltrops nodes on the easiest path will eat you up.
It doesn't hurt to try, but unless you've got deep pockets, I wouldn't get too heavily invested in pushing through maps if things look bad. I would honestly wait until they sort out the feedback from the lag threads and hopefully make fixes before pushing too hard with 4/40's.