Comprehensive DOUBLE BUFF (Iron Fists)
Mr_Otter
Member Posts: 1,614 ★★★
Classic Iron fist:
This version has rather sizable damage when Duped so I figure this one needs only a little help
Iconically Daniel Rand has resisted poisons and even slowed how fast he bleeds. He also has withstood energy based attacks and has high endurance.
This one should get double resistances (around 5% each)
Less bleed DAMAGE
Reduced poison TIME
And the IRON FIST!!!
This activates for 9 seconds whenever he uses a special attack
This allows him to ignore Evasion and the enemy gains less power when struck
IMMORTAL Iron Fist:
A much less desirable version of the classic version I figure utility would suit him best.
Same double resistance as classic
Bleed damage reduction
Poison time reduction
Chi Control
Similar to the P99 battery
MAX 100 Chi
Gains 4 chi whenever striking a critical hit
When brought below 75% health he uses 28 Chi to enter a state of total nervous system control for 12 seconds making it so he only takes 25% normal damage. For each 260 damage he ignores he gets a Nerve Charge
(A nerve charge is a passive buff that when IIF is not in control of his nervous system expire 1 at a time. When these expire he receives 260 direct damage)
He'll receive 260 every second (so 130 a tick) until all charges are gone
40 Chi:
Dash back and hold for 2.2 seconds
Enters a state of meditation. Healing 12 of his health over 18 seconds. This requires concentration and after it wears off cannot be used for another 20 seconds
68 Chi:
Special Attack Trigger:
The chi in his fist reaches maximum levels allowing him to make all hits critical for the next 10 hits lands. During this his critical damage is increased by 175%.
(I realize this would make IIF a bit over powerful but what you have to do to GET him makes it work)
This version has rather sizable damage when Duped so I figure this one needs only a little help
Iconically Daniel Rand has resisted poisons and even slowed how fast he bleeds. He also has withstood energy based attacks and has high endurance.
This one should get double resistances (around 5% each)
Less bleed DAMAGE
Reduced poison TIME
And the IRON FIST!!!
This activates for 9 seconds whenever he uses a special attack
This allows him to ignore Evasion and the enemy gains less power when struck
IMMORTAL Iron Fist:
A much less desirable version of the classic version I figure utility would suit him best.
Same double resistance as classic
Bleed damage reduction
Poison time reduction
Chi Control
Similar to the P99 battery
MAX 100 Chi
Gains 4 chi whenever striking a critical hit
When brought below 75% health he uses 28 Chi to enter a state of total nervous system control for 12 seconds making it so he only takes 25% normal damage. For each 260 damage he ignores he gets a Nerve Charge
(A nerve charge is a passive buff that when IIF is not in control of his nervous system expire 1 at a time. When these expire he receives 260 direct damage)
He'll receive 260 every second (so 130 a tick) until all charges are gone
40 Chi:
Dash back and hold for 2.2 seconds
Enters a state of meditation. Healing 12 of his health over 18 seconds. This requires concentration and after it wears off cannot be used for another 20 seconds
68 Chi:
Special Attack Trigger:
The chi in his fist reaches maximum levels allowing him to make all hits critical for the next 10 hits lands. During this his critical damage is increased by 175%.
(I realize this would make IIF a bit over powerful but what you have to do to GET him makes it work)
6
Comments
Who's the first?
Iron Patriot
He's also TRASH and only there for bragging rights "look at me I have opened WAY TOO many crystals"
This is great! Not just IF, but all the OG champs need some depth. You advocating his abilities match his character? For shame lol.
We can see Kabam create this in every champ since 11.0. But ALL champs need to be updated. This creates players having 1 champ, in the entire roster, being a favorite champ if utilized right. Not just a handful.
There's been some (i.e. Rhino, punisher, Drax) that get their update and people love them.
I, as well as others, have posted advice and opinions about what they should do to these old champs. I see no argument in this. Unfortunately, I don't see them taking the time when they have to debut more champs every month
Thank you! I'm mostly up in arms over how shallow most "beta" champs are treated with 1-abilities and then nothing of substance
You're right. IF has armor break and precision, then a hard buff. He came back after WP nerf, now straight down as one of the "worst", say undesirable, MYSTICS.
Can Kabam tell me what his MYSTIC abilities are in this game? Or why the Hood is more a mystic than IF? Oh. Because he's new champ