**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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With These 30 Minute Timers...
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late at night to clear nodes just so that other alliance members can get to their next fights.. Having 30 minute timers makes that issue much easier. I don't have to stay up late with 30 minute timers, which, as a business owner, is huge. Also, 30 minute timers means that the alliance can clear much more quickly which leaves time to clear other content.
though there intent on aw is to not make u 100% the map.
but in masters/t1 war every single point matters.
Wars was won by 1 more attack bonus, makes you think if 1 less person died u could of won the war..
This is so true. I’m actually having fun in AQ again instead of dreading 5 days of boredom.
That statement has been highly misinterpreted by the community.
In kabam's mind, the 1 hour timer, and length of the map is part of the challenge of AQ. The statement about "30 min timers would hurt players" was made assuming the overall nodes/time ratio remained the same. So effectively they would reduce the timers to 30 mins but double the amount of nodes needed to complete the map.
Personally I think a better fix would be give us 10 max energy instead of 5. They could leave the timer at 1 hour and keep the same map size that way.
Any mod's out there willing to weigh in on this? What is kabam's stance on keeping 1hr timers in AQ? Is it something we're missing or that's just the way it is and you don't want to change it?
Cheers!
There are bad side effects and maybe that’s why you see people contradicting verifiably false assertions as aggressive.