Autofight: good feature but...
Chadpool1
Member Posts: 348 ★
I like the Autofight feature. Saves me the trouble of the lower levels and I can tap while working but why does it suck so bad? I’m a level 60. Shouldn’t it reflect that? I’m not saying I should be able to use it in master mode (my teams good but not that strong, yet) but why does it just sit there waiting to be hit over and over. I’m surprised when it can hold a block through a combo. It just seems like a 4000-5000 champ shouldn’t take much if any damage from a 2000 champ imo. I’d like to see this feature improved so I can use it more. Your level should determine how good autofight is to be fair. Since I’m a 60 shouldn’t it fight like it was on hard mode?
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Comments
I agree, but the AI on both go side by side. So increasing the effectiveness of the player auto would increase the difficulty of the AI as a whole regardless of if you were using auto or not. Same with the bugs and parry issues, if the timing is changed to benefit the player it subsequently benefits the AI.
Of course when I control myself the fight is over in 2 combos... It's just stupid.
Absolutely false. At no time does the AI behave the way autofight does by just standing still and never blocking or attacking for up to 10 seconds at a time right in front of your opponent. The closest I can think of is the AQ symbioids that used to stand across the screen waiting to intercept, and obviously the autofight AI isn't doing that either.
This is funny because i was on auto fight going through the mutant daily t2CC and my 4* 4/40 Cap IW got Almost KO'd before he finally took out storm. He was hit 29 times.
The below photo is of the next node pre-fight. See how Cap IW is almost toast...
This so much.
Option to hide it, or just move it's location to the top of the screen or something, away from where my thumbs hover when waiting to swipe.
agreed, I find it hard to believe as well
1-4 is bad AI like Act 1.
5-9 is like Act 2
10-14 Act 3
15-19 like Act 4
20+ wins like Act 5 AI.
Then there's Duels which are like fighting bosses.
Autofight is most likely set up to Act 1 AI.
I get that they're not supposed to be as good as us, but they should at least be competent and be able to easily win fights when they have a big difference in pi and not stand around getting the stuffing beat out of them because they're brain dead and are getting anhilatied by the enemy ai which is leagues ahead of ours.
Most of the time they are out hitting my ai and doing a lot of damage, it's just sometimes it's really freaking bad especially recently.
For example I've had stuff like this happen
15-74
8-25
5-25
20-52
8-29
4-36
21-38
12-40
10-20
Ect.
That's completely ridiculous, they shouldn't be getting out hit by that much and those are just some of the ones I've kept track of.
I like the auto play because it saves me time it's just to bad that it's so damn stupid and it sucks that they didn't make it competent.
It definitely needs some major improvement so that it's more useful as it is now because it seems to have a hard time completing some of the easier maps due to stupidity and their lack of doing anything except acting like a walking punching bag.
I really hope they look into making it smarter but that's probably not going to happen