**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Just had a Stark assignment "expire" incorrectly
Jackie2Cokes
Posts: 199 ★★
I was 3 spaces from 100% master Stark assignment and I just had a pop-up saying "quest expired"!!!
What the heck?? There is still 35 minutes left as I write this
What the heck?? There is still 35 minutes left as I write this
-1
Comments
That's incorrect. You have 2 hours and the event started at 7pm CST, I should still have 22 minutes as of right now
No, he's correct, the entire thing lasts for 2 hours but if you start the map, that specific run has a 1 hour time limit. If you don't complete that specific run in 1 hour then it'll expire and kick you back out, you should still be able to start another run though if the 2 hours haven't expired.
Doesn't say anything about 1 hour to complete once started
Can you direct me to where it says there is a one hour time frame to abide by?
Can't find it. In my memory I don't actually remember them saying it, but when you start the map, you can see the timer at the top giving you one hour.
It says it directly in the map at the top once you enter. Don't get mad and complain about something when it's very much at your own fault, no one elses. Pay attention next time.
I also joined with only half an hour left, and the time limit reflected that half hour, as I assumed it would.
No problems.
The Event lasts for 2 hours. When you begin a Quest, you have an hour to finish.
@Grinder Thanks for being a totally awesome guy about your answer. Your bitter response was extremely helpful and warranted. I hope one day your mother gives you the hug you need.
On the topic of arguing, didn't the rifts at least say that you had a 1 hour time limit prior to entering? Why not this one?
And where is your 1 hour notification big and bold? All I now notice, thanks to the super sleuths, is a small white time in the middle of the screen
Well how about that. I guess I do need to pay more attention to the load screens
I'm not mad, just disappointed I didn't get credit for the 100%.
LOL. Yes, Coat is in the poor house.