Angela Resilience issue
Epsilon3
Member Posts: 1,138 ★★★
I messed up am intercept with Angela in AQ just now which normally isn’t too bad. Every 10% she loses she can turn resilience into 5% regeneration (I did the math based off her base health). After regen master that’s 5.75% health per resilience converted. However going from about 98 to 55 percent left me with only 1 regeneration and 1 resilience. 98-55=43. Meaning I passed the 10% threshold 4 times and should have had 1 regen and 3 resilience. I was only able to heal up 11.5% instead of the the 23% I was supposed to be able to
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Comments
Bet if Sparky only counted every other evade/dex people would be furious… just saying
No each 10% she loses she gains resilience. Not every 15%-20% which she’s currently functioning as
I'm going to assume you were hit by the Iron Man twice, each hit dealing over 10% damage, and so you received two charges
Essentially, every time an attack pushes you below a 10% health threshold, you gain a single charge, so even if you get hit once and then drop 60% health, you'll only get 1 charge
No cause before it worked for each 10% you lost you gained resilaince.
I've gotten hit by a SP3(which should just "count" as one hit right?) before that took me down from like 80% health to about 10 or 20% health and I definitely gained at least 4 resilience charges, not just the one it would be if it were one per hit knocking you below the 10% threshold.
Regardless of whether this is working as intended or not, I think we need some clarification either from the mods/dev team or in her abilities description about when exactly the resilience charges are triggered, because right now it is not clear at all.