After getting hit 20 times he gains power, to stop it you have to knock him down with an ability. When your combo is at 18 or 19 depending on who youre playing use a SP1 or SP2 to make it almost useless.
After getting hit 20 times he gains power, to stop it you have to knock him down with an ability. When your combo is at 18 or 19 depending on who youre playing use a SP1 or SP2 to make it almost useless.
he continues to gain power until the special finishes though so if you start your special when he already has 2.xxx bars of power then he can sometimes hit special 3 on longer specials
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What this guy said..
Use your special at the right moment.