Announcing: Danger Rooms

edited August 2018 in General Discussion

Greetings Summoners, A new type of event quest is coming to The Contest for a limited time! Danger Rooms will be available to test your skills starting September 5th, 10:00 AM PDT and running until October 3rd, 10:00 AM PDT


Danger Rooms are Daily Quests that test your skills and your roster! Each day a new Danger Room will be available with new Champion Requirements that will affect which Champions you can bring into the Quest. When a Champion Requirement is on a Quest, only Champions that meet those requirements can be used in that Quest.

For Example, the first Danger Room that releases will require Science Champions. No other classes will be able to enter that day’s Danger Room. There are also requirements on what Rarity (Star level) of Champion can be brought in. So keep a close eye on what the Champion Requirement each day is, as the specific requirement will depend on your Difficulty. Summoners with wide rosters of 2-Stars and 3-Stars will be well rewarded for their efforts! So how many of these Danger Rooms are there exactly?

These Danger Rooms will run on a weekly schedule and reset after the 7th Day. The full schedule and all requirements can be found below. Danger Rooms will have 3 Difficulties (Beginner, Normal, Heroic) While Level 30+ Summoners will be able to access GIFTED Danger Rooms, which contain Master and Epic difficulty, and greater rewards.



The 7th Day also holds something special! An UNCANNY Danger Room will be available on the 7th Day each week. This Quest has ENTRY COSTS and requires 3 Uncanny Passes to enter, which can be gained from the previous weeks Danger Rooms. 1 Danger Room Completed = 1 Uncanny Pass. Save up through the week and spend your Passes to enter and take on these tougher challenges for even greater Rewards! Passes are Difficulty specific, so if you want to complete the Epic Difficulty of the Uncanny Danger Room, you’ll need Epic Uncanny Pass. After the 7th day, the schedule will reset back to Day 1.

The 7th Day will also have a Regular Danger Room for you to participate in and earn Passes, but the UNCANNY Danger Room DOES NOT have Champion Requirements. So be CAREFUL who you bring in as your Passes are CONSUMED upon entry. Similar to our previous Quests with Entry Costs.



Alongside the Danger Room Quests, 7-Day Danger Room Completion Alliance Event will be running every week for the duration of the event. All you need to do to gain points is complete Danger Room Quests, with more difficult quests awarding more points! Achieve milestones to get rewards for your whole Alliance to get additional Uncanny Passes for the Uncanny Danger Room Quests!

There are minimum contribution requirements for this Alliance events and there are no Rank rewards.

There are 4 rounds of Alliance events:

Week 1 09/05 10 AM PDT - 09/12 10 AM PDT
Week 2 09/12 10 AM PDT - 09/19 10 AM PDT
Week 3 09/19 10 AM PDT - 09/26 10 AM PDT
Week 4 09/26 10 AM PDT - 10/03 10 AM PDT


Every week on Day 7 of the Danger Room Event, an additional Uncanny Danger Room Completion Solo Event will be available for 24 hours. Complete Uncanny Danger Room Quests to to gain points for this event!

There are no Rank Rewards for this event.

There are 4 rounds of this Solo events total:

Week 1: 09/11 10 AM PDT - 09/12 10 AM PDT
Week 2: 09/18 10 AM PDT - 09/19 10 AM PDT
Week 3: 09/25 10 AM PDT - 09/26 10 AM PDT
Week 4: 10/02 10 AM PDT - 10/03 10 AM PDT


Here is an outline for what you can earn from each version of Danger Rooms. Remember, you can earn Regular and Gifted Danger Room Rewards daily, 7 times a week for the duration of the event, and can potentially enter Uncanny Danger Rooms TWICE a week each week if you get enough passes!

Danger Rooms / Gifted Danger Rooms

Beginner Uncanny Ticket x1
Premium Hero Crystal Shards x200
Tier 2 Basic Catalyst Fragments x80
Tier 1 Basic Catalyst Fragments x100

Normal Uncanny Ticket x1
3-Star Shards x100
Tier 2 Basic Fragments x150
Tier 3 Basic Fragments x200

Heroic Uncanny Ticket x1
4-Star Shards x50
Tier 1 Alpha Fragments x140
Tier 4 Basic Fragments x180
Tier 3 Basic Fragments x600

Master Uncanny Ticket x1
5-Star Shards x50
Tier 4 Basic Fragments x360
Tier 4 Class Catalyst Fragment Crystal x1

Epic Uncanny Ticket x1
5-Star Shards x100
Tier 2 Alpha Fragments x180
Tier 4 Class Catalyst Fragment Crystal x1
Tier 4 Basic Fragments x720

Uncanny Danger Rooms
Premium Hero Crystal Shards x500
Tier 1 Class Catalyst Crystal x1
Tier 1 Basic Catalyst Fragments x150

3-Star Shards x400
Tier 2 Basic Fragments x325
Tier 3 Basic Fragments x1400
Tier 2 Class Catalyst Crystal x1

4-Star shards x150
Tier 1 Alpha Fragments x280
Tier 4 Basic Fragments x720
Tier 3 Class Catalyst Crystal x1

5-Star Shards x100
Tier 2 Alpha Fragments x180
TIer 4 Basic Fragments x1800
Tier 4 Class Catalyst Fragment Crystal x1

5-Star Shards x200
Tier 2 Alpha Fragments x540
Tier 4 Class Catalyst Fragment Crystal x2


  • winterthurwinterthur Posts: 3,599 ★★★★
    2☆ champs ... in Master but against 4☆ ?
  • Awesome, love the inclusion of t2a as well as 5* shards
  • LoPrestiLoPresti Posts: 1,036 ★★★
    How many fights do you have to do each day? If this is anything like the Black Panther Trials then this is gonna be great!
  • DJRipsterDJRipster Posts: 169
    Like that you have added some use for the 2-star champs
  • bpunk88bpunk88 Posts: 110
    Definitely sounds interesting and fresh

    1) Will these be single or multiple path maps?

    2) How many nodes (steps) per map? Or number of energy refills needed to complete all 5 difficulties?
    Assuming this is running alongside a monthly event quest, completing all difficulties could be draining.

    3) Expected match-up difficulty?
    Sure , it should be challenging, but will Epic be facing 6-star defenders with 15k rating?
  • Mathking13Mathking13 Posts: 494 ★★
    About what Power Level will champs in these Danger Rooms have? I'm imagining Gwenpool Goes to the Movies + about 50% or something...
    ooh boy this is intriguing...
    edited August 2018
    So now that we got the side quest info can we get the Main Quest info as well? Or do we have to wait. I'm itching to find out who is added next.
  • I’m actually really excited to do the champion requirements stuff.
  • ButtehrsButtehrs Posts: 829 ★★★
    If yall would read the other accouncement about champion requirements you'd see that they know we cant fight 6* champs with 3* champs. But go ahead and keep thinking they dont know stuff lol
  • CristalmanCristalman Posts: 187
    What the level of the opponents? 2*, 3*, 4*, 5*, 6*?
    Just to know if it worth to lose time on this or if we'll have to fight a 6* Modok as boss with a 2 star Mystic
  • Mr_PlatypusMr_Platypus Posts: 1,078 ★★★
    Really hope these “champion requirements” stay confined to side events with terrible rewards, don’t really have the time to grind out resources to rank up my top champs, and random 3*s that’ll see use for a couple weeks
  • EbbtideEbbtide Posts: 264 ★★
    This last month we have had a unique Versus Crystal for some unique 2-stars related to the event. Will there be any unique (Mutant) Crystal for this event relative to these Danger Rooms?
  • Mathking13Mathking13 Posts: 494 ★★
    MattMan wrote: »
    DroidDoes wrote: »
    Since we don’t yet know how many passes will come from the 7-day alliance events and/or the 24 hour solo event each week, here’s the breakdown on rewards just from the regular and Gifted Danger Rooms (aka running all 5 difficulties each day for all 28 days):

    - 5,600 PHC shards
    - 2,800 3* shards
    - 1,400 4* shards
    - 4,200 5* shards
    - 2,800 t1b frags
    - 6,440 t2b frags
    - 22,400 t3b frags
    - 32,480 t4b frags
    - 3,920 t1a frags
    - 5,040 t2a frags
    - 56 t4cc frag crystals

    Weak sauce. Not worth the thumb energy

    hey I think it seems like a fair bit. Yeah, it's not as good as Trials of the Mad Titan, but it's definitely decent. I'll definitely be doing it.
  • ButtehrsButtehrs Posts: 829 ★★★
    5k t2a shards? Better than no t2a shards lol.
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