So, I was facing Black Widow in AQ. She was the miniboss for the first section. I was using my Wolvy. She had some big nodes on her still, but I knew I could Regen whatever damage I took as long as I didn't give up any SP moves. The fight was almost over. I had about 1/3 health and she was almost dead. She had her SP1. I did a combo and dashed back, hoping she would use her SP1. She did. I died. Her first hit went the entire distance of a dash attack, then 2 of the 3 hits were critical. No. No, no, no. Her attack doesn't go that far. None of that makes sense, AND it is costing me a revive. Fix the game, please.
New UI bugs
Multiplier is showing 1x but it's really 3x and it IS giving correct score. Just broken UI
Strange. I haven't seen this because I'm taking a break from Arena. No one I want right now. But anyway, thanks for the post. Hope Kabam will fix that, it probably gave a few people heart attacks lol.
definitely gave me a heart attack. I was just about to post it. I noticed it when the win streak was at 5. Still getting the proper multiplier but that display is misleading
Jane Foster Thor can still stop him, as can Juggernaut himself once you know about the issue and work on stacking Stagger effects. From this perspective: not a bug.
Jane Foster however doesn't stagger Rhino's unstoppable, which is clearly a bug. I had 4 staggers on him, but he just gained the buff...
I have played with Dormammu a few times since update and his dark energy charges aren't changing to imbued effect when at 100 stacks. It is just staying at 100 and I can't use his secondary effects for specials.
Version 14.0 seems to have made some improvements, but the bugs still abound.
dash back is still problematic
dash back into block has too much of a delay, bots can dash forward much faster and hit before you block
specials sometimes don't activate, have counted as many as 5 taps before it will work, the button goes down but nothing happens
5 hit combo into special still doesn't work most of the time
the lobby areas lag horribly when first going into the game, even if you were just in the game
the lag on iPhone 6 makes it unplayable, even on WiFi
There are probably more. The controls on the left (specials, dashing forward/back) seem to fail sometimes. I have cleaned my screen and restarted everything, but it doesn't help. I have been playing this game long enough to know that I'm doing it right. The problems are intermittent, so they are hard to report.
These issues are critical because certain areas of the game are virtually unplayable. You cannot bait specials or use L1/L2 with any reliability. You have to use revives and potions because the moves that you are supposed to use to win the fight simply don't work.
I have money to spend on games, and I am a huge Marvel fan. I refuse to spend a dime on this game. It's been very buggy since 12.0. The game has flashy graphics, but the gameplay is dull and the purchase prices are outrageous for what little you get.
New UI bugs
Multiplier is showing 1x but it's really 3x and it IS giving correct score. Just broken UI
Strange. I haven't seen this because I'm taking a break from Arena. No one I want right now. But anyway, thanks for the post. Hope Kabam will fix that, it probably gave a few people heart attacks lol.
definitely gave me a heart attack. I was just about to post it. I noticed it when the win streak was at 5. Still getting the proper multiplier but that display is misleading
I know that feeling. i was at 27 streak when noticed it and was like ok I think I'll have to build up again.
For android 14.0 may not be the worst update but it ranks up there. The lag and control issues of this update on my devices is borderline alpha version of a software.
AI is now faster and most fights you cannot parry at the beginning. Evade bug has not been fixed. Parry... is basically gone maybe one or two a fight in AQ and war.
and with the spidey quest starting tomorrow one can't help but lean towards intentional design????
I know I know "the players will have to adjust"
the only thing I have seen good from 14.0 is the new arena flow, yet that has bugs too
Anyone else notice how mods have been extra-quiet in bug posting threads that don't eat into Kabam's revenue?
A bug that prevents you from buying our incredible offers? BAM! INSTANT FIX!
Crippling issues that have been around for so long it's an insult to all players that stuck around after the 12.0 bugpocalypse? BAH! THEY CAN SIT ON IT AND ROTATE!
Anyone else notice how mods have been extra-quiet in bug posting threads that don't eat into Kabam's revenue?
A bug that prevents you from buying our incredible offers? BAM! INSTANT FIX!
Crippling issues that have been around for so long it's an insult to all players that stuck around after the 12.0 bugpocalypse? BAH! THEY CAN SIT ON IT AND ROTATE!
Then they come out with this new Spidey quest.
"If we aren't gonna fix this bug (evade-while-hitting), how can we minimize it?"
"Minimize it, we should maximize it!"
"Huh?"
"They'll have to open their wallets to win!"
"I guess so, but won't making players leave from this frustration hurt us and our ability to make money in the long run? Less people = less cash."
"Yes, but that would mean fixing bugs, so you're fired."
I want a refund on Dexterity. I'm getting hit every fight while dashing back. Don't tell me I'm "just a little bit off in timing", because there's no way I hadn't noticed this before and that my timing is that bad that often. We're all tired of spending units on things that break.
Kabam has made me install 2 apps. One can record my screen, the other turns videos into gifs since uploading videos has proved nearly impossible. Prepare for a new thread full of pretty pretty gifs of MCOC sucking!
Dexterity not broken but I it does seem that the reach of the AI gets a little longer each update. Only at high levels.
Fighting AA has been a pain because I'm getting caught when I wouldn't normally and am now way overcompensating because I'm not sure of his reach, which means timing to get hits in is much harder.
I just wish they AI would play like it used to. I don't mind if it's hard, In fact I want it to be a challenge, but I also want it to be a challenge I can learn and Master... not one that tweaks a little faster every month.
I have played with Dormammu a few times since update and his dark energy charges aren't changing to imbued effect when at 100 stacks. It is just staying at 100 and I can't use his secondary effects for specials.
Also his Sig ability has been altered it's 65% less effective
I did it! I captured the Chase-Down Bug! Winter Soldier literally changes his trajectory to travel farther and hit me before my dash back was complete. I dashed back AFTER he dashed forward, but he adjusted mid-attack to hit me. Bogus.
Comments
For me, it keeps saying "Parry" on the side but not Stunning them.
Still majorly bugged!!!
In arenas I've now encountered two different fights against an awakened 4* UC and 4* Juggs.
Against UC I was using IM and when I used iIM SP2 UC went unstoppable without using his sp.
Against Juggs I was using WW2 and Juggs went unstoppable for the sp2 hit.
Angela can get hit while using sp2 animation.
Wiffs still happen from bigger champs attacking after a heavy.
Game freezing alot.
Can not attack after they use a special. Get intercepted 4 out of 5 times.
Nope, not a bug. She evades the first attack against her when she's charging a heavy.
There are probably more. The controls on the left (specials, dashing forward/back) seem to fail sometimes. I have cleaned my screen and restarted everything, but it doesn't help. I have been playing this game long enough to know that I'm doing it right. The problems are intermittent, so they are hard to report.
These issues are critical because certain areas of the game are virtually unplayable. You cannot bait specials or use L1/L2 with any reliability. You have to use revives and potions because the moves that you are supposed to use to win the fight simply don't work.
I have money to spend on games, and I am a huge Marvel fan. I refuse to spend a dime on this game. It's been very buggy since 12.0. The game has flashy graphics, but the gameplay is dull and the purchase prices are outrageous for what little you get.
There's enough bugs that we don't need to bump. Just say a random word and it's probably a bug. No need to bump.
And what they do? They fill up a new challenging quest full of spidey! Nice job Kabam! $$$$
I know that feeling. i was at 27 streak when noticed it and was like ok I think I'll have to build up again.
and with the spidey quest starting tomorrow one can't help but lean towards intentional design????
I know I know "the players will have to adjust"
the only thing I have seen good from 14.0 is the new arena flow, yet that has bugs too
A bug that prevents you from buying our incredible offers? BAM! INSTANT FIX!
Crippling issues that have been around for so long it's an insult to all players that stuck around after the 12.0 bugpocalypse? BAH! THEY CAN SIT ON IT AND ROTATE!
Then they come out with this new Spidey quest.
"If we aren't gonna fix this bug (evade-while-hitting), how can we minimize it?"
"Minimize it, we should maximize it!"
"Huh?"
"They'll have to open their wallets to win!"
"I guess so, but won't making players leave from this frustration hurt us and our ability to make money in the long run? Less people = less cash."
"Yes, but that would mean fixing bugs, so you're fired."
Fighting AA has been a pain because I'm getting caught when I wouldn't normally and am now way overcompensating because I'm not sure of his reach, which means timing to get hits in is much harder.
I just wish they AI would play like it used to. I don't mind if it's hard, In fact I want it to be a challenge, but I also want it to be a challenge I can learn and Master... not one that tweaks a little faster every month.
Also his Sig ability has been altered it's 65% less effective