**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Dungeons reverted, too much of a grind now [Edited by mod for clarity]
Bromega
Posts: 65 ★
Please explain to me why after adjusting Dungeons and milestones in the last iteration, which actually made the game mode fun and enjoyable, Kabam managed to screw things up by completely reverting back to the grind it originally was. It now takes 6 rounds of D7 to reach all the milestones, which probably means quitting out once and starting over for most players after 4 rounds. I’m in the end game community and it just took myself and another high level, highly skilled player 45 minutes to reach all the milestones. It’s a grind I just cannot be bothered with on a daily basis. Thanks, Kabam... You finally got something right and then proceeded to absolutely ruin it.
Post edited by Kabam Dijon on
11
Comments
If you wanna run all the milestones in one day, don’t complain it’s too much of a grind. Sheesh