Dungeons reverted, too much of a grind now [Edited by mod for clarity]
Please explain to me why after adjusting Dungeons and milestones in the last iteration, which actually made the game mode fun and enjoyable, Kabam managed to screw things up by completely reverting back to the grind it originally was. It now takes 6 rounds of D7 to reach all the milestones, which probably means quitting out once and starting over for most players after 4 rounds. I’m in the end game community and it just took myself and another high level, highly skilled player 45 minutes to reach all the milestones. It’s a grind I just cannot be bothered with on a daily basis. Thanks, Kabam... You finally got something right and then proceeded to absolutely ruin it.
Post edited by Kabam Dijon on