Magento controls metal...everywhere but here
GarbagePanda
Member Posts: 46 ★
His power is that he controls metal. Completely. So why is his ability at 40% I don’t care about Mag MN because he’s only a 4*. But we’re talking about an Omega level mutant who Kabam actually nerfed when they took away his second bleed charge from his L1. He needs some serious upgrades. Having him for Emma Frost will be useful, but let’s make him the quality that he really is.
13
Comments
I like this but 80% attack increase?? Dayum
Someone with a duped 6* dpx is crying now. Think before you speak smh 🤦♂️
simple as that.
just gotta be careful not to go OP.
cus realistically most champs either are metal, wear metal armor or have metal weapons. so if the ability was tooo much he would be OP.
but somethin similar to danger sense.
maybe
1. increase the amount of champs with #metal.
2. magnetized gives magneto +40% attack bonus +20% armor rating and 50% AA reduction
With as much control that he has, i think it has to be 100% ability reduction. But I agree, he should get some kind of attack bonus. Maybe bullets miss too?
80% is the same attack increase blade gets from danger sense and magneto doesn’t have regen abilities so it seems reasonable to do something similar I also like what someone else put about bullets missing but it would be cool if it was like 25% chance for all metal weapons to miss so champs with sword attacks as well as champs that shoot guns
I love the idea of the "metal sense", similar to Blade's Danger Sense. Make this his new signature ability. As levels increase, his attack could increase, his ability accuracy reduction could increase, or both. I would also use his signature ability level to tie directly into bleed chance/damage. This way, his signature ability isn't only useful against #metal enemies.
Speaking of bleed, Magneto is currently listed as a #Damage Over Time champ, but his ability to do so is both infrequent and underwhelming. Increase the damage. Make bleed guaranteed on specials. Heck, give him the ability to manually proc "jagged gloves" so he can temporarily inflict bleed with normal attacks. Get creative.
He's a powerhouse in the comics but is completely underwhelming in this game.
He gets 45% additional attack. 58% with the stark synergy
TWO DEADPOOL MOVIES AND COLLOSUS DIDNT GET NO LOVE.. SHAME ON YOU KABAM
From the Blade Champion spotlight:
5/50 Blade Sig 99 has a base attack of 1317
If Danger Sense is active, his attack rating increases by 1053.6, meaning his total attack rating is 2370.6. This is an 80% increase in attack.
You're thinking of ability accuracy reduction.
I'm not sure what you're trying to say. Every champion in the game has a Signature Ability that is tied to the signature level. Magneto should be no different.
making him shot metal projectiles back would be awesome, but at very least he should stop it.
give him some kind of metal shield on blocking, wich can absorb some damage and then destroys like ice armor, one created every time he blocks.
his attack shouldn't get him stunned on autoblock, as he shouldn't make any contact with enemy.
some attack increase would also be great
When Magnetized it should give him a major attack boost like danger sense.
When magnetized special 1 is unblockable
The 40% reduction is just enough to cause a little problem, but this is magneto. Bump it up to 60%
Blade has metal but doesn't rely on it. Vs Gwen Pool who does. However it would be cool to see Blade vs Magneto in this scenario. On one side you got Magneto reducing Blade's ability accuracy, and Blade (with Ghost Rider reducing Magnetos). I think your phone would just ignite itself at this point.
Nope, I don't use mine at all... Magneto is lame and his sig sucks... But still, I'd rather see DPX buffed before Mags.
I maxed my marvel now version and use him in story/event quest. But yeah, he is severely underpowered