Is there any substantial good new content coming?

khehmistkhehmist Member Posts: 260 ★★
The Symbioid level is creative but only 18 paths long.

Nothing engaging about new AQ/AW seasons. 5* and 6* shards come too slowly for roster development to be much fun. Act 5 was a year ago.

Seems like the pace of retirements is cranking up with MCOC not being entertaining enough for the commitment.

Is something good coming? It’s not worth waiting much longer.

Comments

  • Patchie93Patchie93 Member Posts: 1,898 ★★★★
    They've announced act 6 coming next year
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  • B_Dizzle_01B_Dizzle_01 Member Posts: 1,637 ★★★
    Act 6 im sure won’t be a cake walk. Saying that’s it doesn’t really apply. That along with monthly events and mini events as well as alliance activities that’s a pretty full plate.
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  • Doomsfist79Doomsfist79 Member Posts: 922 ★★★
    khehmist wrote: »
    Suel wrote: »
    Wtf? There s too much content going on, its tough to make time to do all

    AQ for 5 days
    AW 3 per week
    EQ 6 dificulties to finish in a month
    Dungeons every 3 days
    Labs 2x per day
    Catalyst and Hero arenas running all the time

    I still gotta do 2 more paths of Labyrinth

    But a lot of players didnt even finish RTTL, ROL or Act5 yet


    So.. get a life bro. Act 6 is coming, chill out

    Don’t see much of anything interesting or engaging in your list.

    I can barely tolerate doing the top 3 difficulties of the same map. Only Uncollected is interesting, the rest are a grind for rewards.

    I guess that’s why people “retire” from MCOC. It’s a job more than a game these days. One you pay to do.

    And yet.. here you are...
  • Kabam PorthosKabam Porthos Moderator Posts: 4,676
    edited October 2018
    Hey khehmist, I'm sorry to hear you're not finding the latest content interesting!

    We're always looking into new ways to keep The Contest entertaining, and while this isn't always an easy task, we find that reviewing everyone's feedback and suggestions in these Forums is especially helpful when we're trying to make decisions about new content.

    To help make this discussion as constructive as possible, I'd really appreciate everyone taking the time to share any suggestions you may have for future Events and why you feel your idea/s would help to make the game better.

    I can't promise that any of the suggestions put forward in this thread will be implemented in a future update. However, as I already mentioned, we do appreciate everyone's feedback and more often than not, we have gained inspiration for Events from the feedback provided by players.

    I'll keep an eye on this discussion and hopefully, you can all come up with some amazing ideas!
  • mum_m2mum_m2 Member Posts: 1,776 ★★★★
    edited October 2018
    sounds like you need to give it up. If you want to to be closed off that's fine, but don't take everyone else down with you (which is what Kabam Porthos was trying to avoid it looks like).

    But Act 6 is a big development. Probably the most anticipated content ever planned. If you're not excited for that in the game, then I'll go back to my very first statement - give it up, find a new game to play.

    IMO - These last two-three months have been extremely fun in terms of content. I for one enjoy Dungeons (I know they are not everyone's favorite but I like the challenge), I like occult labs for the same reason, the symbiote difficulty was an A+, Gwen Pool goes to the movies, while it felt tedious to get through, was a great way to earn rewards, the danger rooms were a nice touch as well.

    Also, it's the end of the month, you may have completed all the in game content and so boredom is now settling in.

    But I would like to see a boss rush happen soon, or another celebrity challenge.
  • Mirage_TurtleMirage_Turtle Member Posts: 1,868 ★★★★

    To help make this discussion as constructive as possible, I'd really appreciate everyone taking the time to share any suggestions you may have for future Events and why you feel your idea/s would help to make the game better.

    I can't promise that any of the suggestions put forward in this thread will be implemented in a future update. However, as I already mentioned, we do appreciate everyone's feedback and more often than not, we have gained inspiration for Events from the feedback provided by players.

    I'll keep an eye on this discussion and hopefully, you can all come up with some amazing ideas!

    Next time you roll out a celebrity challenge, please add an Uncollected/Epic difficulty.

    If I'm not mistaken, the first celebrity challenge was the Coulson event and it was just as you described...EXTREMELY difficult. At the time, only a very small percentage of the player base was able to finish it 100%...I'd have to guess that less than 10% of the player base cleared it 100%.

    Since that time, the difficulty hasn't scaled up much while our rosters have gotten significantly stronger. Now people aren't bragging about completing it...they're speedrunning it, which should tell you that the content is not as difficult as it once was. Additionally, the last few celebrity challenges have had top prizes that were definitely geared more for mid-tier players, leaving end-game players underwhelmed.

    You can still have all the difficulties you've had before and the rewards associated with them so all player levels can participate, but add a higher difficulty level with rewards geared toward end-game players (6* shards, t5a fragments, t2a fragments) to keep the most advanced players engaged. And given that the top rewards in the game are on the line, don't be bashful with the difficulty. Make it VERY challenging. And just to be clear: Gauntlet Thanos fight = fun, engaging, and challenging. Ice Phoenix (massive unavoidable damage) = not fun, creative, or engaging.
  • WerewrymWerewrym Member Posts: 2,830 ★★★★★
    Hey khehmist, I'm sorry to hear you're not finding the latest content interesting!

    We're always looking into new ways to keep The Contest entertaining, and while this isn't always an easy task, we find that reviewing everyone's feedback and suggestions in these Forums is especially helpful when we're trying to make decisions about new content.

    To help make this discussion as constructive as possible, I'd really appreciate everyone taking the time to share any suggestions you may have for future Events and why you feel your idea/s would help to make the game better.

    I can't promise that any of the suggestions put forward in this thread will be implemented in a future update. However, as I already mentioned, we do appreciate everyone's feedback and more often than not, we have gained inspiration for Events from the feedback provided by players.

    I'll keep an eye on this discussion and hopefully, you can all come up with some amazing ideas!

    I posted this discussion in the suggestions thread. Basically it would be a way to have a tournament style gamemode in which all players could compete on a level playing field for great rewards. The idea is to try to find the most skilled players in the contest without money and time being the main factor.

    https://forums.playcontestofchampions.com/en/discussion/102595/new-idea-battle-realm-tournament/p1
  • AkhilxcxAkhilxcx Member Posts: 255 ★★

    To help make this discussion as constructive as possible, I'd really appreciate everyone taking the time to share any suggestions you may have for future Events and why you feel your idea/s would help to make the game better.

    I can't promise that any of the suggestions put forward in this thread will be implemented in a future update. However, as I already mentioned, we do appreciate everyone's feedback and more often than not, we have gained inspiration for Events from the feedback provided by players.

    I'll keep an eye on this discussion and hopefully, you can all come up with some amazing ideas!

    Next time you roll out a celebrity challenge, please add an Uncollected/Epic difficulty.

    If I'm not mistaken, the first celebrity challenge was the Coulson event and it was just as you described...EXTREMELY difficult. At the time, only a very small percentage of the player base was able to finish it 100%...I'd have to guess that less than 10% of the player base cleared it 100%.

    Since that time, the difficulty hasn't scaled up much while our rosters have gotten significantly stronger. Now people aren't bragging about completing it...they're speedrunning it, which should tell you that the content is not as difficult as it once was. Additionally, the last few celebrity challenges have had top prizes that were definitely geared more for mid-tier players, leaving end-game players underwhelmed.

    You can still have all the difficulties you've had before and the rewards associated with them so all player levels can participate, but add a higher difficulty level with rewards geared toward end-game players (6* shards, t5a fragments, t2a fragments) to keep the most advanced players engaged. And given that the top rewards in the game are on the line, don't be bashful with the difficulty. Make it VERY challenging. And just to be clear: Gauntlet Thanos fight = fun, engaging, and challenging. Ice Phoenix (massive unavoidable damage) = not fun, creative, or engaging.

    Yay request for more difficult content when they aren't able to keep current content bug free and fresh.eq, aw and aq are all getting stale(totally agreed with op) and dungeons aren't even worth playing along with stupid occult labs where difficulty isn't even scaled up with rewards.
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  • NightCrackerNightCracker Member Posts: 157
    I will like to see a hardcore mode where it would just be several short paths and no items can be used. Make it cost units for each attempt to offset the item use aspect.
    I did enjoy the boss fights from the symbiote difficulty and even went back to fight some without using the symbiote to see if they can be done.

    Example: Used Medusa for the Vision fight with Heimdall synergy. I took the sp3, servived then dodged back to gain back 15% health. I was able to put an armor shatter on Vision then it was over. Things like that intertwine skill with strategy and make it more challenging.
  • RajutedaRajuteda Member Posts: 565 ★★
    Main problem is getting the champ but not being able to use them anywhere in end game content because t2a comes along soo slow that by the time you are ready to r4 a champ...several months have passed and more new OP champs have been released...

    So you never really got to play with the champ you liked and end up collecting so many champs but keep using only those few that initially got r4 or r5

    This leads to boredom and retirement

    If I can't use a new champ quickly enough, when that specific champ along with my skill set is needed to clear specific content, what reason is there for me to keep playing this game?

    If I enjoy I might spend...but deliberately making progression soo slow just so that people buy your Rank up packages is bad business and marketing

    Clearly this model isn't working and you need to reconsider your business strategy kabam

    For ex ...10 t2a Is simply not acceptable to r5 a 5* and to top it off you give 33% of a single t2a per month

    No wonder why soo many people are leaving and recruiting is harder than ever
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