No Energy Halls of Healing - Thank you!
MavRCK_
Member Posts: 514 ★★★
What a pleasant surprise. This is a fantastic change - Bravo!
16
Comments
+1 to Kabam in my book
I am. You can autofight it and besides the alliance quest revives the quest revives are 40 units each. 3 LOL paths left plus some Variant exploration so it's units I won't have to spend.
What if you know you can get Darkhawk down to 10% and need a revive? It might save you, plus it takes 0 energy.
It was way too much energy. Anyone that runs that quest with the old energy requirement doesn't see that they're not really getting anything when you deduct the costs of energy refills that you need to finish it lol.
I'm glad it's 0 energy, else I wouldn't even bother either.
I wouldn't run it if it cost energy. Don't plan to run the gold quest unless they drop the energy requirement. But the content I have left will require some revives so might as well get some for free.
Uh, think about it in units, would you run a quest three times for no energy cost for about...85 units worth of value?
Now if they could just do that to one for gold . . . . . . . .
I was legit thinking you were gonna say it was a bug and will be fixed soon
I’ve got energy refills in overflow. The fact that they even brought back gold realm is a huge win for me.