My only issue with autoblock is that it should never trigger parry that’s what really makes the mechanic garbage. Yes there are counters to it but I still think it’s a trash mechanic designed to drain resources
Unblockable stun immune evade champs like og Spidey mini war boss that can evade/attack in the same movement and that node that switches your health bars every 10 seconds.
Can't remember what is called
I don’t like how champs like modok can attack as you are hitting into their block. Like I’m trying to hit modok 3x to see if he will regular block so I can get some damage in and chain a quick special, but he just smacks me as I’m hitting his block. I know that’s just how it works, but it doesn’t mean it’s a pain in the butt
Autoblock when it can parry. Modok is fine, just hit the block and stop. Medusa, IMIW means pain if that fury/armor pops mid attack. Of course you can counter it, but that just reinforces the "must be this tall to ride the ride" game design they wanted to get way from with 12.0.. yet here we are again.
Granted it's not as bad as it once was, but it could definitely creep back up there.
But yeah, autoblock and parry, followed closely by unavoidable damage no matter who or what you have or do.
Well then neither is damage from domino, dorm, magik, iceman,....etc. Unless you hit Korg with an energy attack, you're taking thorns damage (or whatever you want to call it). Against a sig 200 5* r5, I get 3k damage back for just hitting him. That's about as much b.s. as I've seen in this game.... well, it's right there with a lot of others
Evade has decent counters; whereas Autoblock has far fewer.
I could be okay with occasional Autoblock; but infinite Autoblock that causes Parry (Hello, IMIW) and Autoblock whilst stunned that wakes the Defender up and causes Parry (Medusa) are both absurd and deeply unpleasant to fight against.
Yes, there are counters. But it's a nasty mechanic to work around; so definitely my least favourite.
Comments
Can't remember what is called
Granted it's not as bad as it once was, but it could definitely creep back up there.
But yeah, autoblock and parry, followed closely by unavoidable damage no matter who or what you have or do.
Korgs ain’t unavoidable
Well then neither is damage from domino, dorm, magik, iceman,....etc. Unless you hit Korg with an energy attack, you're taking thorns damage (or whatever you want to call it). Against a sig 200 5* r5, I get 3k damage back for just hitting him. That's about as much b.s. as I've seen in this game.... well, it's right there with a lot of others
I'll qualify that by saying It's unavoidable for us mere mortals.
I could be okay with occasional Autoblock; but infinite Autoblock that causes Parry (Hello, IMIW) and Autoblock whilst stunned that wakes the Defender up and causes Parry (Medusa) are both absurd and deeply unpleasant to fight against.
Yes, there are counters. But it's a nasty mechanic to work around; so definitely my least favourite.