Synergy Identifications
OMC_Pinto
Member Posts: 101 ★
Does anyone know why some synergies will use some sort of text or buff to identify when they are active (like danger sense/Inhuman Royal Family/Champion of the universe) and while other do not?
The specific example is the synergy with Void and HawkEye or OGVision. Void starts fights against Avengers with FOV active, while any avenger in the team gets 15% attack increase. However, in the testing i saw there was no increase to damage that i noticed while using Avengers. Would it make sense to have an active fury buff that accompanies that synergy? and really any synergy for that matter so that players can have an idea if there is something active or not?
The specific example is the synergy with Void and HawkEye or OGVision. Void starts fights against Avengers with FOV active, while any avenger in the team gets 15% attack increase. However, in the testing i saw there was no increase to damage that i noticed while using Avengers. Would it make sense to have an active fury buff that accompanies that synergy? and really any synergy for that matter so that players can have an idea if there is something active or not?
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Comments
With a 15% attack boost, you should notice the base attack of your champion has increased by 15%. If not, forward the screen shots to any MCOC moderater to let them know of this.
@Kabam Miike, @Kabam Lyra , @Kabam Wolf , @Kabam Zibiit , @Kabam Vydious
@Kabam Miike @Kabam Lyra @Kabam Zibiit @Kabam Vydious @Kabam Wolf
I definitely want to try this out now and see if I can find any numbers changing. Its obvious some synergies work, as they can be proven in LoL timers. But I wonder if there is a way to track it down otherwise for exact numbers
Thank you @Primmer79