LeNoirFaineant wrote: » It needs to be possible to get low on a resource. If it's too easy to stock up you may as well eliminate it. Loved the gold quests but every week is too much.
Noobeeus wrote: » Stop wanting everything RIGHT NOW. Be patient and just put in the time. I have an almost 500K account, and have 16.4 million gold. I have been playing for 2 years and hardly spent anything (maybe $500) You only want this because its the resource people who don't arena much need the most.
adqqedfyvr wrote: » I really DON'T need any more gold (probably ever). Haven't been below 500,000 for over six months
Mr_Otter wrote: » Noobeeus wrote: » Stop wanting everything RIGHT NOW. Be patient and just put in the time. I have an almost 500K account, and have 16.4 million gold. I have been playing for 2 years and hardly spent anything (maybe $500) You only want this because its the resource people who don't arena much need the most. I hate to disagree with you but several things are cringe worthy and down right painful in your response: $500 is a LOT! considering that's easily 8 full console games that's a lot for a mobile game Secondly, even after going for 11%-25% twice for the Fixit arena, 100% on Web and recently running 4 quests in 5.2 to get the grandmasters favor... as well as milestones for Miles-Mirales round 1 and 7.5m in GP round2… yeah gold doesn't last long… between a steady flow of T4cc and large donations to acquire that flow (and T4b arenas being a constant drain) even ranking up a 3* to 2/20 from 1/10 is a huge drain… in fact I often have entire WEEKS between actually ranking up a 4* to r5 and maxing their level out at 5/50 due to a lack of reliable gold income that doesn't interfere with a job Lastly you fail to actually realize that the barrier between r4 and r5 has lessened lately due to Gloryand Master Fragment Crystals allowing many players to actually have the resources to rank champions up to r5 (or even r3 for 5*s) An extra 200k at master difficulty would allow a player to rank up a 4/40 to 5/25 roughly and the amount of ISO would still present a huge problem Also there would likely be 4 total quests that are Easy-Master which even on a 24h time period at most someone would be able to use 310 energy a day includig a full energy of 70/70 before the 24h starts that's only about 4.5 total maximum energy meaning that if master and heroic are the big ticket items at 150k and 200k a pop together at let's say 3-4 energy a tile respectively that'd drain an easy 150-170 energy for 350k gold once a week this would actually work Also the max daily (natural) energy is also assuming one goes almost without sleep or work unless actively working around such restraints Assuming one depleted all energy before bed and slept 7 hours, woke up used ALL energy, went to work for 9-5 (8 hours) that's currently only 140 energy available It's still be 8pm at the earliest one would be able to collect ALL the gold from heroic and Master taking away from story exploration or progress in RttL or even putting of Event Quests. This would also not fix the issue of a lack of ISO as the Gold Quest would not have ANY chests or random enemy drops so only gold!