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When will infinity dust be removed?
Please hurry up to remove it. It’s so frustrating to see still 2,6m of it on my twinks (that I forgot to use) and I’m not able to trade it because there are no more items in its shop category. <.<
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Captain America - Parry doesn’t work well
Hi, nearly every 2nd time when CA casts fatigue on the enemy (90% Chance at perfect block) parry does not. This must be a bug because when you block perfect parry should cast every time and it does with other hero’s. But with CA it doesn’t when fatigue effects the enemy.
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Ice shield disappears
Today in AQ Map 5 node 93 Crossbones after a hit of him my iceshield dissapeard and the recovery symbol didn't came up. The iceshield hasn't recovered the whole fight. Is it just a visual bug, because you "fixed" the symbols as said in the release notes, or does it really disappear now?
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Adding Dailys to (Quest) Completion Events
Hi, I guess it would be fair to add the daily quests to the completion events. Just because it takes time and of cause energy to do them. Otherwise it would be wrong that they cost energy. To amount of points you earn for these events depends mainly on a mix of difficulty and energy costs obviously. But deffinitly more on…
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Beast SP3 vs. Icemans ice armor
Todays AW Map 3 Node 25. Beasts (7700k, guess 5* 3/45) SP3 drained over 60% HP from my Iceman (5* 2/35) with active ice armor. Shouldn’t it be maximum 5%?! Is this the node, the AW or a general Beast/Iceman bug?
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Fight log, replay and save as video
To improve skills, teach technics and especially to analyze possible bugs, I would really like to have these 3 things: 1. Fight Log - the possibility to review a fight in a text log with detailed information about timings and moves I and the AI have done 2. Replay Video of the fight - just the possibility to review a match…
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iOS: Still no background refresh
Why you haven’t yet included background refresh in 16.1? I’m pretty sure this would fix the iOS app switching/restart issues. The apps I use that have this function and are listed in the background refresh menu do not always restart. So what’s the reason not to implement this function?
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Arcangels move back to short/slow
Is it just me or am I right when I say the arcangels move back / left is to short? It's pretty annoying that I often can't evade enemies attacks because he move to short. And it's only him in my roaster with this problem. Evading with him feels like he's to heavy to move..
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Which to R5: Agent Venom vs. Gwenpool
Hey mates, I need your help to make this really tough decision. I know that gwenpool is actually that good that she normally would make the run but I want you to keep my roster and my current story team in mind. This is the roster: And this is my current team: So if you want to choose Gwenpool it would be pretty awesome to…
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remove banned players from rankings
As the title says, you should remove the perms banned players from player rankings or set their prestige to 0. Just because it would clean up the toplists and would more likely tell the truth about what player base and alliances are still active.
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265k for summoner advancement?!?
Seriously, are you kidding? Last time it was 160k for this: Why that huge increasment for such less more profit? Don't you want any smaller alliance to earn prices for their hard work?
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More Synergies
I would like to have much more synergies for every champion in the game, to vary more in team constellations.
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AQ Prestige Bug?
Hello everyone, I'm not sure if it's a bug or not, but every week our alliance should get 1400-1500 AQ Prestige if you believe the results. But after the AQ Series our overall AQ Prestige value falls back to 2500. It keeps this value for month now. Is it a bug or do I just not know how this value is calculated? Can someone…
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Uppercut attacks hit air
When dashing towards an enemy and attacking right there it often just hits the air. It's an already known problem since v12 and still not fixed. For me some champs are worthless since then in AQ and AW. (WS, DD, ...) Also the AI symbionts run into this bug. When will it be fixed?
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Impossible AI timings
The last time it feels like you nearly can't win a fight without getting hits by the enemy. On the one hand is the AI acting as fast as no human ever could be! Hard attacks are performed in under 0.5 seconds, SPs will be blocked even after just a 3/4 hit combo, when you try to move backwards/evade the enemy dashes forward…