Raganator wrote: » Really trying to burn out officers these days. Can't wait for those nodes to make it to AW.
Kabam Miike wrote: » Raganator wrote: » Really trying to burn out officers these days. Can't wait for those nodes to make it to AW. I don't want to undersell this... If you think that co-ordinating running this Map is going to be too hard or too much work, this Map is not going to be for you. Even if you can handle the fights, a large amount of co-ordination and self sufficiency is going to be needed to complete Map 7. I'm not trying to be mean... I want to be very realistic with you guys.
Raganator wrote: » Kabam Miike wrote: » Raganator wrote: » Really trying to burn out officers these days. Can't wait for those nodes to make it to AW. I don't want to undersell this... If you think that co-ordinating running this Map is going to be too hard or too much work, this Map is not going to be for you. Even if you can handle the fights, a large amount of co-ordination and self sufficiency is going to be needed to complete Map 7. I'm not trying to be mean... I want to be very realistic with you guys. I didn't doubt that for a minute. But the company has to admit with hidden defenders in AW and the new champs that can really only be countered by a select few, along with a map 7 that requires this level of coordination - the game is being pushed to spending more time not playing the game, than actually playing the game. Walking a fine line.
IKON wrote: » Sounds like Map 6 will have fewer than 10 paths. How many paths are there in map 6 now?
Raganator wrote: » I didn't doubt that for a minute. But the company has to admit with hidden defenders in AW and the new champs that can really only be countered by a select few, along with a map 7 that requires this level of coordination - the game is being pushed to spending more time not playing the game, than actually playing the game. Walking a fine line.
Savio444 wrote: »
PandamanPete wrote: » These loyalty costs are getting out of hand. As it is currently, most members in my alliance donate loyalty with units, which can only be done through spending. I think it is actually impossible to achieve 500k loyalty per week if we intend on running 7x5. Will there be more ways of getting loyalty in the future?
Timone147 wrote: » Has there been any look at the energy/time demands of map 6 and with this change making them similar to map 5? This is one item that’s stops many from being able to do the map even though it is easily manageable for them on a skill standpoint.
V1PER1987 wrote: » I think that’s the point. Just as Map 6 wasn’t intended to run everyday (at least upon its release ) the same is with Map 7. Unless you want to spend.
Ordalca wrote: » @Kabam Miike when you posted the image with the savings costs, if it is down to zero, the savings percentage is how much is saved, but if it isn't, then it's how much is left. Could you correct that, please? Map 4 Gold = 400k -> 0, 100% savings Map 5 Gold = 800k -> 450k, 56.25% left, only 43.65% savings.
Kabam DK wrote: » Savio444 wrote: »