Should quests cost no energy on a path you have already taken?

LogangronckiLogangroncki Member Posts: 6
edited January 2018 in Suggestions and Requests
When you enter any quest and you take a path that has already been taken it should cost no energy. But when you take a new path it should cost the normal amount of energy it calls for. This will help players progressing in act 4 and act 5.

Should quests cost no energy on a path you have already taken? 33 votes

Yes
51%
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No
48%
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Comments

  • Thecrusher_9756Thecrusher_9756 Member Posts: 772 ★★★
    No
    If quests were to cost no energy after they’ve been explored people could easily take advantage of this to gather masses of revives/energy refills for next to nothing
  • This content has been removed.
  • SheikSoheil59SheikSoheil59 Member Posts: 16
    edited February 2019
    Yes
    If quests were to cost no energy after they’ve been explored people could easily take advantage of this to gather masses of revives/energy refills for next to nothing

    Take advantage?!
    And it's a bad thing that ppl can use less units on energy refills because...??? What?
    [removed by Moderator]
    Post edited by Kabam Porthos on
  • Dose_ResponsiveDose_Responsive Member Posts: 150
    edited February 2019
    Yes
    If quests were to cost no energy after they’ve been explored people could easily take advantage of this to gather masses of revives/energy refills for next to nothing

    Take advantage?!
    And it's a bad thing that ppl can use less units on energy refills because...??? What?
    [removed by Moderator]

    No energy cost should mean no items. That's only fair 🙂.
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