New HIT sound in the new update.
Doki
Member Posts: 8 ★
Just updated to the newest release(ios). The hit sounds have changed also some hits doesn't seem to make the same decible. I don't like it that much...is this intended?
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Galaxy S10+ btw.
Edit. Never mind parry sound is screwed up too.
There's also another sound bug I haven't noticed in a while but happens since the update. When knocking out an opponent next to the wall, the debris noise will repeat and overlap continuously through the loading screen. Just thought I'd leave that here since we're talking about the in-game sound since the update.
Experiencing this myself and hearing from all my alliance mates and among chats I am a part of. Hoping for an acknowledgment of the issue from Kabam because currently the combat feels terrible.
While most of the sounds are normal, when you strike an opponent, they become almost muffled (almost like I have cotton stuffed in my ears).
There is also a glitch/bug where if you defeat an opponent on certain maps with the destroyable objects that denote the map edge, their is a sound that I can only describe as horses hooves clopping during the Win/Loss screen.
This is a very annoying thing which I hope is fixed very quickly.
I.E. Remember when we used to get a Parry right at the start of the fight? This may happen 1 out of 10 fights now if we are lucky.