Simple enhancement for Green Goblin suggestion

I recently pulled a GG from the 6* crystal and was a little underwhelmed. His graphics are a true work of art, but his damage output is really meh. Give him an attack bonus for each madness and cunning charge. They usually don’t rack up that much since they have a timer, but it would function as a passive fury. This way he gets a nice damage boost and it would work towards all his abilities, without making him overpowered. Please make this small adjustment for the GG-lovers out there. Wait...that came out wrong. For all the Goblin enthousiasts!


  • CyaenCyaen Posts: 15
    As an afterthought; it is only fitting. The madder or more cunning he gets, the stronger he gets.
  • Hey Cyaen, if you haven't already, please take a moment to share any Champion improvement suggestions you may have in THIS discussion. To help keep the Forum tidy, I'll go ahead and close this one.
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