Due to issue with the "Not Another Anime Reference" Solo Event, we will be disabling the event for the time being. We will return the event at a future date when the issues have been resolved. We apologize for the inconvenience.
**BANQUET EVENT PSA**
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
SENTINEL'S SP1 IS NO LONGER PUNISHABLE [Merged Threads]
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Was I ever able to punish his L1? Yes, but it was very few and far between and often when this happened you could see he was starting to move and I just caught him moving. It's almost a zero chance if you back out to edge of screen to dodge his beam. I didn't even both try punishing it much after getting punched in the face a few times.
We're continuing to investigate this. Now, just to be sure, are you Dashing in to hit Sentinel at the EXACT same time that you used to? Because Sentinel was built to have a very difficult to punish SP1, but we know that y'all figured out how to get around that very quickly. So I just want to check to make sure.
This can be easily replicated in iOS, not sure what's the Dev team is using to test it out.
Thanks! To be clear, we are still looking into this, but I wanted to make sure we were comparing the exact same movements.
I mean, one time out of three, while blocking the defender can go through my parry as if i am standing ther ready to be punished ! it is quite frustrating...
Edit : it happens more often just at the start of the fight