SENTINEL'S SP1 IS NO LONGER PUNISHABLE [Merged Threads]

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  • danielmathdanielmath Posts: 4,073 ★★★★★

    If they say they fixed it we are supposed to take their word for it. If it is actually fixed or not is irrelevant to kabam or else why would they delete threads that point out hugs in thr game? We point it out to make it better

    I like my hugs from emma
  • The_OneThe_One Posts: 2,936 ★★★★
    He's not fixed, not by a long way
  • thetaman23thetaman23 Posts: 43
    Sentinel's special one is still a problem. I'm not spending until yall fix this broken product you call a game.
  • AngryYoshiAngryYoshi Posts: 136
    He was fixed but not like how it use to be. The timing has changed. You have to evade slightly earlier in order to punish after sp1.
  • AngryYoshiAngryYoshi Posts: 136
    it Works flawlessly for me. Once I learned the new timing it’s easy.
  • AngryYoshiAngryYoshi Posts: 136
    Is there bugs, yes. Is sentinel how it was before, no bit did they fix it where you can hit him after sp1, yes. Just have to evade last part of laser earleir than normal and you can still dash in w/out being hit. So stop complaining and expecting handouts and learn to adapt.
  • GreekhitGreekhit Posts: 2,820 ★★★★★
    Sentinel sp1 is broken long ago. If it will be fixed no one knows. It’s really annoying not to be able to hit him after using dexterity on his second projectile as he blocks relative fast for the time u need to reach him. In my opinion his whole AI is broken as he spams blocks and attack without any particular pattern.
  • Sixshot1Sixshot1 Posts: 459 ★★
    Greekhit said:

    Sentinel sp1 is broken long ago. If it will be fixed no one knows. It’s really annoying not to be able to hit him after using dexterity on his second projectile as he blocks relative fast for the time u need to reach him. In my opinion his whole AI is broken as he spams blocks and attack without any particular pattern.

    He's always had a very defensive AI. Different champs have unique AI to play around their ablities (think Mordo blocking during power gain).

    His decreased time-to-recover is still annoying though, I'll admit. Having to adjust how I play against him.
  • BboychoboBboychobo Posts: 249 ★★
    I agree that his sp1 is trickier now to punish .. they should def. address that .. but as for Act 6 Sent boss here is a picture of my 1st run.. a clean solo btw

  • Loco24x7Loco24x7 Posts: 68
    Agreed many issues in game but this issue is getting worse by each AQ....as of today happened to me on 2 different AQ paths Sentinels are firing of S1 you evade and you try to intercept and the Sentinel swipes back one and than intercept you as your coming forward. Any word on this Kabam?
  • SparkAlotSparkAlot Posts: 957 ★★★★

    We will be including another fix for the issue with Sentinel recovering too quickly after Special 1 in our next game update. Since this requires a game update, it will be a little bit of time before the new fix is applied. Thank you for your patience and apologies for the extended timeline as we investigated this issue.

    When is the next game update though? It is May 2nd now, is it this month, or do we need to wait until June?
  • Willie_ArwontieWillie_Arwontie Posts: 17

    Hi all,

    This issue was addressed in the 21.1.1 update.

    Bug Fixes
    - Fixed an issue where Sentinel was able to react faster than intended after completing his Sp1 attack

    If it was fixed, why can I STILL not punish the aq sentinals? I have been forced to stop that tactic and as a result, coupled with the changes to ai behavior, I'm having a hard time taking a sentinal down before it can be able start debuffing me through my block. And, to top it all off, since you guys said it was "fixed" I have lost champs multiple times since then trying to punish but ending up taking a 5 hit combo to the face. Loosing 2 out of 3 champs in section 1 map 5 day 5 is ridiculous when before I was able to clear EVERY aq sentinal I faced with x23 for the entire aq and NEVER need to heal or revive. This is NOT fixed and to claim as such is a bold faced lie
  • Darkness275Darkness275 Posts: 847 ★★★★

    We will be including another fix for the issue with Sentinel recovering too quickly after Special 1 in our next game update. Since this requires a game update, it will be a little bit of time before the new fix is applied. Thank you for your patience and apologies for the extended timeline as we investigated this issue.

    Gulk too, his invulnerability is lingering longer than it used to post SP1.
  • StellarStellar Posts: 1,081 ★★★★

    We will be including another fix for the issue with Sentinel recovering too quickly after Special 1 in our next game update. Since this requires a game update, it will be a little bit of time before the new fix is applied. Thank you for your patience and apologies for the extended timeline as we investigated this issue.

    Thanks but as we are 35 days to the next update, could you make that update available a little bit sooner ? let's say next week instead of next month ?
  • Rougeknight87Rougeknight87 Posts: 599 ★★★
    doesn’t help the new AI basically refuses to medium dash at you for a parry either, forces you to either intercept or bait a heavy considering you can no longer punish the specials. Given his makeup the longer the fight goes the better sentinel becomes so you’re considerably hindering the player base with inaction. I’m still waiting on the fix so I don’t have to blow a ton of units in act 6 given he apperears as 2 pretty hard hard fights without the bug involved
  • EvangelionlovrEvangelionlovr Posts: 481 ★★★
    So I have noticed that the inability to punish Sentinel's SP1 is back, but it seems to only be for the Skill. All the others I can punish regularly however the skill sentinel seems to have a MUCH faster recovery rate from his SP1 than all the other sentinels. Anyone else noticing this?
  • iRetr0iRetr0 Posts: 1,252 ★★★★
    Bug is still existent with all Sentinels in general for me..
  • FrnkieloFrnkielo Posts: 311 ★★
    Its getting fixed with next update ..you have to read the other forum..they said it on April 22
  • hungryhungrybbqhungryhungrybbq Posts: 2,195 ★★★★★
    Awesome, thanks for the update.
  • iRetr0iRetr0 Posts: 1,252 ★★★★
    They said it will be fixed in an upcoming udate, would be nice if they gave us an ETA on it.
  • AskrewzyAskrewzy Posts: 4
    Can't you just dex little bit sooner ? Sentinel may block but it still better getting hit
  • iRetr0iRetr0 Posts: 1,252 ★★★★
    So any word on this? Would like an ETA for the "update".
  • Speeds80Speeds80 Posts: 2,013 ★★★★
    It came in the same time as the l3 bug, where if you hold block after an l3 it makes you charge in at them, wasnt this all before the avengers update, I was expecting a fix then
  • EvisceratorEviscerator Posts: 350 ★★
    I got cavilier last week, the boss ste up more revives than it should have because of this bug
  • Viper83Viper83 Posts: 210
    it has been over 2 months now. Sentinel SP1 bug(recovers way too fast) exists in the game and last update did not fix the issue.
    Any bug favor players get fixed in blink of eye but god forbids dont fix what favors kabam.
  • Eb0ny-O-M4wEb0ny-O-M4w Posts: 13,927 ★★★★★
    They have already announced a possible fix for the next update
  • Hort4Hort4 Posts: 503 ★★★
    Like how you put in “possible fix”. Wouldn’t think it should be hard to fix it. Seems like it would be fairly easy versus other issues.
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