If they say they fixed it we are supposed to take their word for it. If it is actually fixed or not is irrelevant to kabam or else why would they delete threads that point out hugs in thr game? We point it out to make it better
Is there bugs, yes. Is sentinel how it was before, no bit did they fix it where you can hit him after sp1, yes. Just have to evade last part of laser earleir than normal and you can still dash in w/out being hit. So stop complaining and expecting handouts and learn to adapt.
Sentinel sp1 is broken long ago. If it will be fixed no one knows. It’s really annoying not to be able to hit him after using dexterity on his second projectile as he blocks relative fast for the time u need to reach him. In my opinion his whole AI is broken as he spams blocks and attack without any particular pattern.
Sentinel sp1 is broken long ago. If it will be fixed no one knows. It’s really annoying not to be able to hit him after using dexterity on his second projectile as he blocks relative fast for the time u need to reach him. In my opinion his whole AI is broken as he spams blocks and attack without any particular pattern.
He's always had a very defensive AI. Different champs have unique AI to play around their ablities (think Mordo blocking during power gain).
His decreased time-to-recover is still annoying though, I'll admit. Having to adjust how I play against him.
I agree that his sp1 is trickier now to punish .. they should def. address that .. but as for Act 6 Sent boss here is a picture of my 1st run.. a clean solo btw
Agreed many issues in game but this issue is getting worse by each AQ....as of today happened to me on 2 different AQ paths Sentinels are firing of S1 you evade and you try to intercept and the Sentinel swipes back one and than intercept you as your coming forward. Any word on this Kabam?
We will be including another fix for the issue with Sentinel recovering too quickly after Special 1 in our next game update. Since this requires a game update, it will be a little bit of time before the new fix is applied. Thank you for your patience and apologies for the extended timeline as we investigated this issue.
We will be including another fix for the issue with Sentinel recovering too quickly after Special 1 in our next game update. Since this requires a game update, it will be a little bit of time before the new fix is applied. Thank you for your patience and apologies for the extended timeline as we investigated this issue.
When is the next game update though? It is May 2nd now, is it this month, or do we need to wait until June?
Bug Fixes - Fixed an issue where Sentinel was able to react faster than intended after completing his Sp1 attack
If it was fixed, why can I STILL not punish the aq sentinals? I have been forced to stop that tactic and as a result, coupled with the changes to ai behavior, I'm having a hard time taking a sentinal down before it can be able start debuffing me through my block. And, to top it all off, since you guys said it was "fixed" I have lost champs multiple times since then trying to punish but ending up taking a 5 hit combo to the face. Loosing 2 out of 3 champs in section 1 map 5 day 5 is ridiculous when before I was able to clear EVERY aq sentinal I faced with x23 for the entire aq and NEVER need to heal or revive. This is NOT fixed and to claim as such is a bold faced lie
Bug Fixes - Fixed an issue where Sentinel was able to react faster than intended after completing his Sp1 attack
If it was fixed, why can I STILL not punish the aq sentinals? I have been forced to stop that tactic and as a result, coupled with the changes to ai behavior, I'm having a hard time taking a sentinal down before it can be able start debuffing me through my block. And, to top it all off, since you guys said it was "fixed" I have lost champs multiple times since then trying to punish but ending up taking a 5 hit combo to the face. Loosing 2 out of 3 champs in section 1 map 5 day 5 is ridiculous when before I was able to clear EVERY aq sentinal I faced with x23 for the entire aq and NEVER need to heal or revive. This is NOT fixed and to claim as such is a bold faced lie
If you look at some of the more recent comments in the thread, after applying the first fix, we investigated again based on the results of that update and new information. With that new information, we've worked on a new fix that will be applied in the next update. Please review the Known Issues thread for up to date information about ongoing issues.
We will be including another fix for the issue with Sentinel recovering too quickly after Special 1 in our next game update. Since this requires a game update, it will be a little bit of time before the new fix is applied. Thank you for your patience and apologies for the extended timeline as we investigated this issue.
Gulk too, his invulnerability is lingering longer than it used to post SP1.
We will be including another fix for the issue with Sentinel recovering too quickly after Special 1 in our next game update. Since this requires a game update, it will be a little bit of time before the new fix is applied. Thank you for your patience and apologies for the extended timeline as we investigated this issue.
Thanks but as we are 35 days to the next update, could you make that update available a little bit sooner ? let's say next week instead of next month ?
doesn’t help the new AI basically refuses to medium dash at you for a parry either, forces you to either intercept or bait a heavy considering you can no longer punish the specials. Given his makeup the longer the fight goes the better sentinel becomes so you’re considerably hindering the player base with inaction. I’m still waiting on the fix so I don’t have to blow a ton of units in act 6 given he apperears as 2 pretty hard hard fights without the bug involved
@Kabam Lyra I think it’s fairly preposterous that we have to wait 34 days for this fix to come in. Multiple bugs have yet be fixed OR even addressed. and yet war season 9 has started.
So I have noticed that the inability to punish Sentinel's SP1 is back, but it seems to only be for the Skill. All the others I can punish regularly however the skill sentinel seems to have a MUCH faster recovery rate from his SP1 than all the other sentinels. Anyone else noticing this?
It came in the same time as the l3 bug, where if you hold block after an l3 it makes you charge in at them, wasnt this all before the avengers update, I was expecting a fix then
it has been over 2 months now. Sentinel SP1 bug(recovers way too fast) exists in the game and last update did not fix the issue. Any bug favor players get fixed in blink of eye but god forbids dont fix what favors kabam.
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His decreased time-to-recover is still annoying though, I'll admit. Having to adjust how I play against him.
Multiple bugs have yet be fixed OR even addressed. and yet war season 9 has started.
patience all around is growing thin.
Any bug favor players get fixed in blink of eye but god forbids dont fix what favors kabam.