**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Recovery mastery
Jlemos818
Posts: 83 ★
Can someone explain to me how recovery mastery works? Confused recently changed defensive mastery to this
1
Comments
It also helps with Willpower. You should keept it the way it is. There are a lot of regen champs in the game. No way you'll only have Cable for much longer.
I hope they release the new masteries sooner rather than later.
I don't know why they like to tease us with icons of new masteries when you press them it says "COMING SOON - A powerful new Summoner Mastery will be available shortly" When some of those have been there for almost or over a year. Just like "Bases" lol.
As you yourself said "to each his or her own".
Taking points from Strength and Greater Strength and leaving them at 1 each and putting them into Cruelty and Precision might be better for you. If you like Unfazed keep it, I personally don't think it's all that useful. That's my input on your attack masteries.
Cool thanks for your advice bw will benifit from the change I'm guessing
You asked for advice, so giving my opinion
Your Offence set up is quite bad imho
Strength and greater strength, 1 point each max until much later in your mastery set up. Likewise lesser precision is a 1 pointer to get to the next skills. You REALLY need Precision and Cruelty maxed asap! (strength especially is 1 point MAX mate, complete waste any more)
Fury ones are a waste, even maxed gives you less than 1-second extended fury! That's it
Pierce is broke, has been for ages, Google it. Wasted, 1 point in there as well
Courage is OK, but could be better spent. Only kicks in when you are already getting a kicking, and not if you start a fight below 50% health. Same with assassin, if our opponent is already below 18% health do you really need the extra help. Your not a boss-killer so you don't need this
Glass cannon is a must. The 7.2% health loss is 1-2 blocked hits against you. BUT you get an extra 7.2% damage on every hit that you make!
Unfazed is pure ****, no-one uses it!
Mutant one as already posted is another waste in your position
Thats 18 points that could be used elsewhere that will really help you!!
Get Precision, cruelty and deep wounds (if you use bleeders obvs) maxed asap. Glass cannon as well ( you will see the difference) thats 17 points spent and you still have 1 over!
You will see so much difference with this set up mate, masteries can really turn your efforts way up in this game
Hope this helps
PS salve is a complete waste, max 480 health gained! Recovery and willpower (whatever top players say) are still really useful unless your an elite player then this extra health gained really keeps you in the game. Again, we cant all dodge all heavies all the time, so SYG can save you as well a lot of times if you have the points. You only need 1 point in dexterity (you gain nothing more for more points!) and Stupefy is a great one to have. Get a good stun champ and you win lots of fights with the opponent never awake!! Energy and physical resist is a complete waste mate, read what they say! You block 40 (i think) extra for each one!! So you get hit 10 times, at the most it saves you 400 health!!
PPS dont EVER use recoil!!
http://www.mobilesector.net/best-mastery-guide-2017-marvels-contest-of-champions/