Improvements to T4B Arena
clamch0wder
Member Posts: 20 ★
Hello,
I believe the T4B arena could use and needs a revamp.
Or simply just extend the milestones and the rank rewards to be more incentivizing.
For instance, currently, the last milestone of 1.1mil contains is 1 T4B.
How about, extending the milestones to 2.1mil, 3.1mil, 4.1mil, and so on. With perhaps the final milestone being 10.1mil.
With each milestone's reward being 1 T4B.
Rank Rewards wise, perhaps just increase the amount of T4Bs given.
With that being said, I know the lack of T4Bs is exclusively an issue with players that has been around for a few years, but I bet this will be an issue in the near future as more players obtain more and more champs.
Regards,
ClamCh0wder
I believe the T4B arena could use and needs a revamp.
Or simply just extend the milestones and the rank rewards to be more incentivizing.
For instance, currently, the last milestone of 1.1mil contains is 1 T4B.
How about, extending the milestones to 2.1mil, 3.1mil, 4.1mil, and so on. With perhaps the final milestone being 10.1mil.
With each milestone's reward being 1 T4B.
Rank Rewards wise, perhaps just increase the amount of T4Bs given.
With that being said, I know the lack of T4Bs is exclusively an issue with players that has been around for a few years, but I bet this will be an issue in the near future as more players obtain more and more champs.
Regards,
ClamCh0wder
2
Comments
You have Glory, T4B arena, challenges and monthly quests, Act 4 and Act 5 award T4B, there's the AQ as well.
But as I mentioned, more players will run into this issues as they collect more and more champs, being both 4*s and 5*s.
Yes, there are many venues to obtain T4Bs currently and I did all of them, but still have 20 various T4Cs in stash with only 3 T4Bs. I purchased as much as I can from Glory Store. Did the arena whenever it is available, and 100% Normal, Heroic, and Master. Finished the Challenges. 100% Act 4. 75% on Act 5 as it does NOT contain any T4B upon 100% exploration, only if you complete. And even AQ only gives one at Rank 2 and down.
As I said, outside of, perhaps, the top 100 AQ Teams, this most likely is not an issue. But for the 3000 players, it might be.
And, the T4B and the Catalyst arenas are one arenas that has not been updated or revamped, while other areas in the game has. *Cough* Bases.... *Cough*
Regards,
As it stand right now, ranking champs is the only goal we all share. Everyone has completed different amounts of story mode, event quests, everyone is in different tiers for AQ and AW. If all your champs are maxed out what's left to do in the game after you 100% everything else? Completing different game modes to get the T4 Basics is what keeps me going anyways. If I could get them all from arenas I would have very little difficulty in some parts of the game and be bored, as I'm sure high rated players must feel.
Man we really need old champs buffed and Bases to come out pronto.
Unfortunately, I suspect this is by design. If you will remember, there used to be many more T4B offers (offers to buy whole ones for money or units, and offers for the daily shard cards that would let you form some over 30 days). We rarely see those offers any more. For so long, players complained about the availability of T4C, so the game team increased the availability of that resource, while reducing the availability of T4B and T1A.
So little!? Why not just make it 100 T4B for clocking 1.1m? LoL
I think your joke was made before the 6* announcement.
The asks about more availability of materials don't look so silly right now.
Fighting 22k rated teams with less than half of that in your top team gets annoying now, it will be awesome when the AI is all at R5
Suggested changes:
Percentage based tier rewards
More tiers providing T4B
Lower tiers providing T4B shards
Second change: absolutely need to keep 6* champs out when they arrive! It will become all but impossible then, unless the tier rewards become massively more generous.
They are "rushing" because they want to stay among the top 50 or top 100 in AQ. If they are competing in arenas too, then they are "rushing" so they can widen the gap between them and the rest of us when it comes to scoring more points per fight.
And who wouldn't want the ability to play an arena using only a maxed out (other than sig level) roster? That's what we did with the 3-star arena, right? All we had to use was maxed out 2-stars. Imagine being able to do that in other arenas like the t4b arena.
As a "bonus", we normal players get to fight against their teams in arenas, increasing our chances that our streaks would end.
Funny that.
While the top players are crying that the availability of t4bs are decreasing ("while reducing the availability of T4B and T1A"), the rest of us find it more difficult to obtain. By difficult, I mean more time-consuming since the streaks in the t4b arena keep ending.