My opinion on 6.2.6 champion

Dwhalen8554Dwhalen8554 Member Posts: 303 ★★★
I know I just need to "Get Good" but I have probably spent around 3,000 units trying to get him down in his final 10% and just cant. I have a 5/65 duped symbiote supreme too! I can literally get him all the way down to 10% in one shot and then it's a dead stop. I have a few suggestions to make this fight bearable because at this point it's the only thing that has made me want to legitimately quit and I LOVE this game but this isnt fun or interactive content. Here are a few suggestions.

1. Reduce required indestructible charges to remove from 5 to 3
OR
2. Reduce his attack so block damage isnt so insane
OR
3. Allow removed indestructible charges to carry over from one fight to the next

At least with Mr Sinister or Mordo you knew you could do damage little by little and get them down but this is just ridiculous. Am I alone here or is everyone as successful as the youtubers and I just suck?

Comments

  • Kobster84Kobster84 Member Posts: 2,898 ★★★★★

    I know I just need to "Get Good" but I have probably spent around 3,000 units trying to get him down in his final 10% and just cant. I have a 5/65 duped symbiote supreme too! I can literally get him all the way down to 10% in one shot and then it's a dead stop. I have a few suggestions to make this fight bearable because at this point it's the only thing that has made me want to legitimately quit and I LOVE this game but this isnt fun or interactive content. Here are a few suggestions.

    1. Reduce required indestructible charges to remove from 5 to 3
    OR
    2. Reduce his attack so block damage isnt so insane
    OR
    3. Allow removed indestructible charges to carry over from one fight to the next

    At least with Mr Sinister or Mordo you knew you could do damage little by little and get them down but this is just ridiculous. Am I alone here or is everyone as successful as the youtubers and I just suck?

    I’d simply practice being able to dex his sp1 via the dash in technique and then try again
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  • edited July 2019
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  • xNigxNig Member Posts: 7,332 ★★★★★
    You could get 2 dexes from each sp1 if you know the timings. 😊
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  • RaganatorRaganator Member Posts: 2,544 ★★★★★
    If you watch the video posted by Lagacy, you can see some other dex timing besides dexing on the last hit.
  • DragonlongDragonlong Member Posts: 6
    I was on the same boat as you, first try with CAIW 4/55, wasted about 600 units, the block damage was too big, die before I can get 5 dex, went practiced in duel, you can actually dex 2 times from 1 sp1, get close and block the first hit then dex then rush in dex again, also I changed my mysteries to put most of points in defense and use all the boosts, took me 2 tries for the last 10% and finally took him down with 4/55 CAIW
  • MauledMauled Member, Guardian Posts: 3,957 Guardian
    I actually found it easier to dex the first part only rather than the last. This also reduced the chance of you getting absolutely smoked by block damage or trying to dash in/out. If you go too early you have a chance to try the dash in/out or pull further out and try again. Also you are able to punish it more easily to build his power back up
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  • xNigxNig Member Posts: 7,332 ★★★★★
  • GreywardenGreywarden Member Posts: 843 ★★★★
    edited July 2019

    I really appreciate all of this. Going to save up some units and give it another go after filling up on potions and units

    You should watch one of Lagacy's latest videos taking some Sym Supremem kills of the Champion. One thing that helps is doing a single dashback when Champ launches his sp1 instead of 2. You MAY take a single blocked hit but the dex is far easier to pull off when you nail the spacing.
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  • Lvernon15Lvernon15 Member Posts: 11,598 ★★★★★
    You should practice dashing in before the headbutt, I think it should be 10 charges but persistent to make the fight fair
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