**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Variant 3? Boss Rush? Give us end game types something new please!
DalBot
Posts: 1,616 ★★★★★
It's been a month since 6.2 dropped and 3 months since Variant 2. We really haven't had very many good side-quests in a long while. Any word on when we might get something challenging to wet our appetites for a bit?
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Comments
Why not both?
No content = players leave
Less time to fix bugs= Annoying bugs
Annoying bugs=players leave
Those games are freakin gold mines
pick your team of 5 .. no boosts, no revives, no heals ... (yeah, obviously sustain champs will help a bit more .. but *meh* )
but then have steadily escalating randomized opponents and nodes ..
Sure, you'll end up with really crazy stuff later .. but it's a "go until you die" .. so for those end gamers looking for a challenge, you'd hit some really odd stuff, out of the blue ..
Rewards would, of course, be Kabam's failing in this game mode (like all others) .. but they should give something reasonable .. for certain checkpoints ..
*shrug*
Lolololololol Someone’s butthurt
This game is doing pretty well.