EMERGENCY MAINTENANCE CONCLUDED

The Team has identified a fix for the recent Catalyst Offer issue.

Summoners who purchased this offer have been temporarily locked out of the Contest to Clawback any Catalysts bought/used while active, and ensure previously owned resources remain intact.
They will be unlocked once this process is complete, and no further action will be taken on their Accounts - along with a compensation package to those affected for the inconvenience.

Doing this allows us to bring the Game back up for everyone else.

We've removed the affected offer so we can decide later whether or not to bring it back after it's been fixed.
Additionally, all summoners can expect a general compensation package due to this Emergency Maintenance interrupting their play session.

We apologize for the inconvenience.

Energy answer PLZ&TY

RynothaGynoRynothaGyno Member Posts: 5
edited May 2019 in Suggestions and Requests
I’m sure this has been answered ,I apologize for the repetitive nature of my suggestion.. But what is the final decision kabam on energy cost in story/event mode working the same as Aq/Aw , whereas a path already traveled does not cost energy? I think this would alleviate so much unneeded stress, paying for so many energy refills to explore paths we’ve done over and over is redundant and makes no fun in anyway .. so what was the answer on this? Again , please an Ty

Comments

  • SummonerNRSummonerNR Member, Guardian Posts: 14,047 Guardian
    Disagree. AQ/AW paths do not remain free every time your alliance goes back into a new AQ/AW, so same as solo quests. And that would let people rack up huge points in all sorts of Solo and Ally Events (and farming for ton of Potions/Gold/XP) by repeating quests over and over without any limitation.

    https://forums.playcontestofchampions.com/en/discussion/comment/836205
  • RynothaGynoRynothaGyno Member Posts: 5
    I meant during AQ if a friend has traveled across the path. You can travel ldown it as well with not using your energy . Ie: you help by moving forward to allow others to move up if you have energy ... and so same for solo events would still be better. To prevent just repeTing a map for rewards kabam could make adjustments as to the map in story/monthly events l has the reward on the paths only once or something .. idk the game becomes not fun and I log off a lot because I’m just stuck with no energy and spend all units for refills
Sign In or Register to comment.