Create your own node

Ya_Boi_28Ya_Boi_28 Member Posts: 3,050 ★★★★★
Be sure to o include the node title, node description and any other info like who would be annoying to fight on your node.
My nodes:
Stay Put:
The attacker's block proficiency is increased by 50%, but the dexterity mastery has a 95% chance to fail. Annoying people on this node: Anyone with unlockable specials, Bw and domino.

Trap:
When the attacker doesn't land a hit in 5 seconds, they gain a trap charge. For every trap charge, the defender starts playing more and more defensively. At 5 trap charges, the attacker starts to degenerate 100% health over 4 seconds. A heavy attack stops the degeneration and gets rid of all trap charges. Annoying people on this node: Mordo and Hyperion.

Comments

  • JohnLocke117JohnLocke117 Member Posts: 500 ★★★
    Oh God please nooooooooooo
  • ArylAryl Member Posts: 1,302 ★★★★
    Remote Control:

    If the attacker is not hit by the defender within 15 seconds, the AI takes over for 7 seconds. The timer is restarted once the attacker regains control. If the attacker is hit before the AI takes over, the 15 second timer is refreshed.
    Annoying champs on this node: anyone
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  • Bear3Bear3 Member Posts: 996 ★★★
    GET OVER HERE!! (Scorpion fans 😉)

    Attacker dashing back grants the defender 30% of a bar of power.

    🐻
  • WaynedavyWaynedavy Member Posts: 194
    Using medium attacks cause shock and using heavy causes bleed. If the enemy dashed at you and you dash back at same time all buffs are removed from attacker. Name of node idk but would make korg usable in attack
  • Bear3Bear3 Member Posts: 996 ★★★
    Well call this one ☝🏼 “cluster ****”

    🐻
  • World EaterWorld Eater Member Posts: 3,852 ★★★★★
    edited September 2019
    Lag Spike:

    Every 10 seconds, a wave of chaotic energy hits. When Lag Spike triggers, your hero will freeze in place for 3 seconds and be exposed to enemy attacks. Can not be reduced by AAR and works vs stun immune heroes.
  • Webby72Webby72 Member Posts: 259 ★★
    Teamwork

    Ability Accuracy of attacking champion is increased by X% for every champion with a tag in common on their team

    This works in a similar way to colossus’ armour up for every #X-men champion on the team, and helps the attacker, similar to the global nodes in variant 3.
  • WardenZeroWardenZero Member Posts: 722 ★★★
    Webby72 said:

    Teamwork

    Ability Accuracy of attacking champion is increased by X% for every champion with a tag in common on their team

    This works in a similar way to colossus’ armour up for every #X-men champion on the team, and helps the attacker, similar to the global nodes in variant 3.

    Ahh my mercenary team would wreck this node.
  • Bear3Bear3 Member Posts: 996 ★★★
    MikeHock said:

    Lag Spike:

    Every 10 seconds, a wave of chaotic energy hits. When Lag Spike triggers, your hero will freeze in place for 3 seconds and be exposed to enemy attacks. Can not be reduced by AAR and works vs stun immune heroes.


    ☝🏼 This node exists already, we call it the
    “first few days of newest update” node.

    🐻
  • dot_dittodot_ditto Member Posts: 1,442 ★★★★
    Let's try that again

    After any special 3 is used, both champions lose all power and their life totals are restored to 100%.

    *Note, because it triggers AFTER a special 3, the health restoration only applies if both champions are still alive.
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  • Lvernon15Lvernon15 Member Posts: 11,599 ★★★★★
    Jailed

    Whenever you deal 1% damage to the defender kabam Miike appears in a cyclops suit on your screen and put you into forum jail for a week, for every 10% health the defender loses a bug with the name ‘fix’ hits your game causing each attack you land a 10% chance to miss for no good reason, when you have 3 bug charges you die and kabam Miike in his cyclops suit comes back and says ‘get kabammed noob’ and vans you fit a week in game, it costs £2990 to remove the ban
  • DęłtåDęłtå Member Posts: 295
    What about god touch node for attackers only defenders have 0% of getting it
  • ArylAryl Member Posts: 1,302 ★★★★
    edited September 2019
    Effective

    If the defender is Cyclops (New Xavier School), the defender is promoted to Superior Class, cannot be affected by ability accuracy reduction, is debuff immune, 75% lifesteal and has 200% power gain. In addition, all special attacks are unblockable and do 100% more damage and grant unstoppable for 15 seconds after activation.
  • EdeuinkEdeuink Member Posts: 1,262 ★★★★
    Stay hidden
    The attacker is invisible for the entire fight, and they gain +100% attack. However, if an attack misses, they instantly lose 1 bar of power and 5% of their health
  • Thi101Thi101 Member Posts: 807 ★★★
    Mirror Match:
    Every 7 seconds, the attacker exchanges his buffs and debuffs with the defender.

    Annoying node combos:
    Masochism, Buffet and Spite

    Adaptive:
    Every 10 seconds, when the defender is inflicted with a Damage-Over-Time debuff, Armor Break or Stun, the debuff is immediately purified and the defender becomes immune to it for 5 seconds.
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  • ThatGuyYouSaw235ThatGuyYouSaw235 Member Posts: 3,592 ★★★★★
    The Strictly Stubborn Chimichanga

    Instantly kills the opponent if they are not #1000% Awesome

    If the opponent is #1000% Awesome, the game will ask for your credit card details if credit card details are false or you fail to provide them. The game will kill your champion and inject you with an electricity based neurotoxin forged from the power in your phone, said neurotoxin has the power of a Corvus Glaive at 420 persistent charges.
  • CaptainPollCaptainPoll Member Posts: 901 ★★★
    SUCK IT:
    Cant be killed
  • ArylAryl Member Posts: 1,302 ★★★★
    Guardian Devil

    All the defender's attacks become projectiles.
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