AB_SB6
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I agree with DD2. Attacker diversity points would have put a nice new twist on AW. It takes substantially more skill to fight with someone who isn't your go too. Especially when deaths count for a significant number in scoring. It's a better system than just throwing in a bunch of garbage champs that nobody likes to get…
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The old scoring system worked just fine. If you want to add a few points for diversity and change the map, that's cool too. When you have 100% exploration, higher defender rating and double the amount of defense kills; that should never result in a loss for war. As stated earlier, NO SKILL REQUIRED to win anymore. That's…
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I'm struggling to find a single person across multiple chats that was actually requesting for changes to be made to the old AW format. Why would you completely rework something that wasn't even broken? Every war we've been in since the new AW started has seen all bgs on both sides easily get to 100%. A poor attempt at this…
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Winning a war without placing defenders is ridiculous. You have yet again dismissed the efforts of all of us who spent hours of grinding to improve good players. Having no penalty for dying in war has not improved the game in any way, shape, or form. You can basically buy a win with minimal effort or skill. I'm…