Comments

  • I don't have a screenshot, but my first and only 6* is Hulk (Ragnarok) Very happy!
  • Ghost relies on Critical Hits and her 'Phase' ability. In order to play ghost effectively, you would need to use the 'Quantum Trinity' - AntMan, Wasp and Ghost. AntMan Synergy has some mad damage potential. In order to maximise Special Damage, you need to dodge back to activate phase, then IMMEDIATELY fire the special. You…
  • In order to use signature stones you need to have the champion awakened. They add levels to a character's duplicate ability, so cannot be used until you duplicate or awaken them. Hope that helps!
  • Good, it's not just me. Got my entire team KO'ed by a Juggernaut in war. for me it's not only Parry issues, but issues with unresponsive blocks, he'll charge, I'll try to Parry and my character won't even try to block, and I'm left taking a combo to the face
  • 3* - Rhino, I think. Not massively sure 4* - Thor 5* - Winter Soldier 6* - Hulk (Ragnarok)
  • @Markjv81 that would be an issue, unless all potions were reduced to become directly proportional to the potions in the usual war... Not having to buy separate potions but they increase and decrease according to the War you're in. (Because I don't think they'll be made into percentages)
  • The point of this new idea is to allow 2*s to have a little more use, and using only 2* champions should make it more difficult to place weaker defenders, and to collect the exclusive 2*s people have been asking for :)