Athothton ★
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I encountered this as well, but prowess wasn't even processing on other sp1 hits. This occurred in Cavalier difficulty September EQ in chapter 3.1 where mutant champs gain a prowess buff when activating an sp attack and purifying a bleed debuff. Even with 20 stacks of prowess there was no change in sp1 damage.
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Yes, and matches 11 & 12 in particular I've run into 37k teams instead of Thanos/Kang teams, but I'm running minimum r5 4* teams then and can manage. If the infinite streak no longer works, and you can run into 37k teams with a 10k team, it will radically change the game. No one should be hitting past 40 or 50 match…
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Other r3 4* teams used that were properly matched just prior.
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Alliance members showed his reset to 0% this time, but mine still shows 100% after multiple force closes and reopens. So I just get screwed out of rewards again. I keep saying I'm going to quit, and this might just be the last straw finally. Just tired of broken non-working game.
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I know those aren't in order, but I had 12k showing, donated another 17199, our alliance total went up by 17199, but my total changed from 12k ro 17199. I also have this whole exchange on video if that would help.
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Thanks. I still think I'm missing some rewards, and my alliance mates actually brought it up because they were missing stuff too. I'll look more into it though. Thanks again.
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It has happened with nearly full stun timer. In the case where I was using NC in arena I'd say timer was at 75%. It saved me from losing a tough fight trying to get my streak in that case, but has cost me fights too. I get the timer running out while dashing, but these are cases of near full timers.
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10 uncollected arena crystals, 100,000 BC. And all I got was 260k gold. Minimum possible to pull is 150k gold, so I guess it could have been worse. What a rip off. I probably would have done better with original arena crystals. With garbage pulls from all crystals, it might be time for me to quit the game.