Comments

  • Others have already stated Killmonger defeating BP is the requirement. Wolverine and Sabertooth are not cousins. In the comics there's no stated relation, but in the one movie they're brothers. KM and BP are shown as cousins in the BP movie. Keyword was "cousins."
  • Thronebreaker and below achievements all have either/or requirements. In TB's case, get 5x 6☆ Champs to rank 4.
  • To summarize Karnak above:* Gain charges called Keys to Enlightenment that allow Karnak to become Focused faster and have shortened cool downs between Focused times * Gain 3 charges by defeating 3 opponents with different Combat Styles (usually limited to the 3 Defensive styles when unawakened) * With certain teammates…
  • Karnak I am sure Kabam’s upcoming changes to Karnak will give him much more versatility and a bit more striking power from what I interpret in their specs, which will make him useful in a lot more situations instead of niche or support; however, like with most of my suggestions, I think about the spirit of the character…
  • I like this build. I was recently musing about Star-Lord (and frankly all of the GotG related characters) and came up with a synergy-based system that protected his combo somewhat instead of making it part of his base abilities. Then another idea came to mind that was in the base kit. To keep the long story short, events…
  • I really like what you did here with the Pre-Fight option to shift him to Science. There are a number of Champs I have always thought should have the ability to shift classes or upset the current paradigm in various ways and this is a way I had not thought about (i.e., increasing number of changes based on Sig level). I…
  • Yeah, maybe the OP @Junos_79 always assumed he was a Villain and thought it was tagged, but I agree he was never listed as one. In his intro he had a very extra-dimensional origin as well and isn't a Dimensional Being either so my assumption was always that because of his different way of gaining Power they didn't want…
  • The TLDR version of the above Wolverine remix* Grant Berserk if cornered or hit too hard * Shrug off Stun and other non-damaging active debuffs trading off his Passive Fury gained from Berserker Rages * Weaken regen from offense as a trade off for increased attack, but allow some reseting of potency * Allow situations for…
  • WOLVERINE (Classic) So, I've always felt that while Wolverine is great at healing, he's outclassed by too many when it comes to damage output despite being one of the premier fool-carvers with those Adamantium claws in the 616. Since adamantium slices through virtually anything, I also think he's missing an edge (no pun…
  • As is, while I'd be tempted to make Poison Immunity a base component of his kit, I'd say with all his current utility he should have access to that via Synergies. As a star skimmer, Radiation management seems fitting; or give him the option to trade Shock null damage for Poison null damage somehow. Otherwise, people just…
  • Abomination (classic) So, as I'm sure is the case with a lot of the OGs having fun here with champion improvement suggestions, we sometimes find that things we think up but don't get around to posting make their way into the game in some form given enough time. I found this to be the case with a Dormammu synergy and, for…
  • Oh, for sure. I would normally be very frank about what I think works and doesn't work (and try to be very tactful about it). If you ask for a critique I'm sure you're open to hearing the parts people don't think work. Keep it up, @Bodhizen
  • Phoenix As with all the X-Men First Class of champions (Scott, Jean, Warren, Hank and Bobby), I strongly believe Jean/Phoenix would better honor her Beyond Omega Class status if that could be better reflected in-game. I didn't add numbers and base them on a specific Rarity and Rank because at the end of the day, if Kabam…
  • Great feedback @Magrailothos and great incorporations @Bodhizen. I do admit I had some of the same reservations about the modes but thought tweaks would come along if ever used.
  • As with @HeroBoltsy I LOVE this rework. I would add a few cap management terms to the evasion mechanic, but I am less worried about it because few opponents have so many Buffs that Beast's 3 fury effects (plus Dex precision?) would make his evasion chances insane. If anything, Beast gets his value from having a good…
  • Not just that, she should usher in a set of Sonic based champ abilities (incorporating Black Bolt in the process) that when teammates with Flame abilities are present, Symbiote champions lose ability accuracy. I would call for Klaw, Banshee and/or Syrin, in addition to Songbird (and add a sonic arrow to Hawkeye's arsenal…
  • I feel you on this @Redminotaur I've had a build in mind for Super Skrull for a while. Making use of the pre-fight screen like some do, he can basically load scaled down versions of the FF abilities Offensively and Defensively except for 1 each chosen in the preflight screen. The 3 he keeps would rotate as Dormant Effects.…
  • I would actually make this "Danger Sense activates against Unaffiliated opponents" instead of Heroes or All Champs. Like you stated, keeping him reigned in but applying Danger Sense to a new unique group. This would cover the Black Order (Corvus, Prox, Cull and Maw) and a few others (possibly the Elders) who are not tagged…
  • Cyclops (New Xavier School) While I may have posted some of this before, I wanted to have this be the first of several posts that specifically speaks to missed opportunities with MASSIVE or CLASSIC milestones in some older champions' history. As such this has a relationship with some of the marquee Marvel Comics teams such…
  • I really like what you've proposed here but there are a few things that honestly aren't Gambit-centric abilities that I'd make the following alterations to (plus reign Gambit back in a bit): 1. Gambit charges objects with kinetic energy (he's not traditionally an energy absorber like Bishop or Captain Marvel) so having him…
  • Black Panther (Classic) Simple Addition Series Black Panther is an OG champ with a simple design that needs a little love Other synergies that benefit Killmonger or BPCW don't do much for him beyond Bleed Let's get a little extra for him from his use of Vibranium, his enhancement by the Heart-Shaped Herb, his link to the…
  • GROOT Issues: Low base damage output, one immunity, average health, unpredictable and unimpressive attack boost that is tricky to use, low-average healing at the cost of 2 bars of power, no niche match-ups, no impressive support synergies to others - each thing he does is done markedly better by other average champs and…
  • IRON FIST I may have posted this before, unless I wandered away and left it unfinished months ago, but there is so much potential with CHI flow and the nature of the Iron Fist. Another version of this could be applied to Iron Fist Immortal but I am introducing it for Iron Fist (Classic) YIN & YANG IDLING ABILITY* Iron Fist…
  • Elektra The Issue She's pretty decent in niche situations, but mostly relies on abilities that the entire roster of champions can access [a version of] via the Assassin Mastery, or being able to inflict 1 of 2 types of low/no damage debuffs. The Opportunity Elsa Bloodstone kind of set the stage for this, although I believe…
  • @Bodhizen I didn't double check everything before hitting post so here are corrections to the #Metal values with a recap of how metal builds up and causes Mag MN! to cycle on AAR, and how Special attacks build them faster Basic attacks add:* Light causes +1% AAR * Medium causes +2% AAR * Heavy causes +3% AAR __ Special…
  • Thanks @Bodhizen I do appreciate the questions and am pulling them out to address individually This is intentional but I see where I missed showing a Tweak early. As stated near the end, Magneto (MN)'s regular ability description still applies, so he was originally intended to reduce Ability Accuracy by 60% in #Metal…
  • HAWKEYE and others REWORK This next suggestion isn't a singular ability tweak, rather it would affect multiple champions in the process. Some of it is a bit out there though, so bare with me: First, introduce a permanent Variant Special Event Quest with 6 Chapters and two Difficulty levels (Classic and Epic/Variant).…
  • The below suggested ability tweaks for both Magnetos would keep all of their prior Ability section descriptions with some of the abilities specifically more effective at higher Signature Ability Levels. So, we all accept that the game has left the OG 2005 champions that have not yet gotten reworked far behind. While some…
  • So, we all accept that the game has left the OG 2005 champions that have not yet gotten reworked far behind. While some can be enhanced decently by the right synergy, I believe both versions of Magneto could do with a simultaneous rework based on these ideas. (Note, I agree that Terrax's introduction seems to make one of…
  • Drax (and Guardian Synergies by extension) So, I usually have a slightly different approach to thinking about Champion Improvements. I think of systems and mechanics that haven't yet been been introduced, or twists to how they've been used before and how suitable they would be to the essence of some of the champions (via…