Comments

  • Has there been any word on this yet? Same thing happened to me again today for both the Titania mini boss and CGR boss.
  • Think I will be doing Aegon next. Is it possible to have 3x 6 star ascensions without doing Necropolis?
  • As far as I can tell, map 7 points are still strange. I got the roughly the same points for a mini boss fight as a regular path fight today.
  • I guess I need to do another test! My guess is it’s also multiplicative though, which would mean after a 68% reduction from taunt + inequity, the relic taunt would probably only make it a total of 70%. Still this game is based on fine margins, so still useful.
  • Ok, so post update testing. Baseline (no debuffs): Medium: 550 Light: 353 1 taunt: Medium: 259 Light: 166 This is 47% of the baseline. Interestingly this means that after the taunt reduces attack by 50% the inequity only reduces by 3%. So the reduction is multiplicative instead of additive. 1 taunt + 1 poison (2 debuffs…
  • While this is obviously targeted at new players, I can see this being really useful for miss champions like Cassie, meaning you no longer have to recognise every champions 2nd medium animation and can safely release heavy whenever the opponent finishes their combo
  • Exactly @DrZola, going off Jax’s explanation and this part in particular: ‘This ability should only bump the Crit Rating up to the listed amount’ I understand this as: if your Crit Rating is above 800 then the relic has no effect, and if it is below 800 then you only gain Crit Rating to take your total Crit rating to 800.…
  • I run the precision mastery 5/5 (plus 1/5 lesser precision) for +450 critical rating. Am I right in thinking that a champion needs less than 350 base critical rating for the 4 star Gambit Relic to have any effect? Out of my current 6 star mutants (at various ranks) that only applies to Apocalypse who has a critical rating…
  • How are these values intended to scale when levelling up the slot?
  • It’s not the equivalent of 15 tails in a row, it’s the equivalent of 15 tails in 18 coin flips. Still very unlikely (~0.3%) but not outside the realm of possibility. About 1 in 320 people will be that unlucky. This is not taking into account the 3 5 star pulls, I just considered them 3 non-4 star pulls.
  • Some quick maths… given its 99% chance to get something other than a 7 star, the probability of not getting a 7 star 160 times in a row is 0.99^160 which is roughly equal to 20%. So while you are unlucky you won’t be the only one
  • That actually makes a lot of sense… Just tested it and it works, as long as you don’t mind lots of ‘beep!’ text on screen every time an ability fails
  • Depending on which hacks you have I think Hercules could finish the fight in a 20 second window - the sp2 lock might actually be beneficial as you could hold your sp2, wait for him to regen, then go ham. Aside from the selective timestream and CGR being incinerate immune there isn’t too much else to the fight, so take a…
  • Weakness stops her miss and unblockable abilities against non-cosmic champions. So you may have had weakness debuffs on you due to the long distance relationship node. I learned this the hard way as well...
  • Even then the advantage is with your opponent though. They are the one that chooses whether to create two matchups with defender advantage (Sassy and Ibom defenders), or to counter your defender with ibom and place a defender that is a potentially favourable matchup for you. If it was reversed, when they place their…
  • Agreed, I just tested void on the same fight. Fotv + 1 petrify and his health dropped. Seems to be a despair problem.
  • Aside from those already mentioned, aegon sp3 is long - haven't tried stun locking with it though. Different tactic is Hawkeye sp1 power drain, which also tends to be effective.
  • Looks like it's just a visual bug as gulk doesn't have the purple outline of a linked defender. If you look at the nodes on gulk does it show any incoming?
  • It's not just the yellow jacket fight either, I've just had it against antman, he glanced the hit and it wasn't a crit, where as in previous antman fights it would alway crit just with less damage. I'm not too bothered about the change, although as a corvus user and the fact this node is more common now it is annoying, but…
  • The aq boss will have classic thanos animations, so should be the easy to evade specials.
  • To me both halls of fortune and halls of healing feel a little outdated. The rewards seem appropriate for the difficulty and cost (whether that cost is 'low'or not is another discussion) but it seems to me they are just a carbon copy of an event that has run many times and hasn't changed at all since its inception.…
  • That would be great @The_Boss9 My ign is the same as my forum name and my newly resurrected line id is: ganoesparan
  • Thanks kabam spice, I have an old line account left over from another game I played years ago. I'll have to resurrect it and see what I can find!