Comments

  • It helps if you have the right roster and already high leveled champs. Intermediate difficulties, such as master help me much more because of my roster and level. It makes progression attainable.
  • You realize they are coming out with a new act, right? I doubt this is the reason for the variant difficulty. And if that's the reasoning, why even do master or epic difficulties for anything? Might as well go straight from normal to uncollected difficulty.
  • Exactly the point I'm making but everyone thinks it's hilarious, apparently.
  • Nothing I don't understand about that, but go ahead and hit the caps lock a little harder, just for fun. My argument as I said earlier is that they should have done an intermediate difficulty at least. Why make a super hard difficulty with great rewards if they were supposed to be rewards from 2015? They basically threw…
  • Thank you for clarifying that, either way, my main argument was that they didn't implement a difficulty for the middle guys. Classic is not really worth the rewards and variant is obviously tailored for higher endgame players. It wouldn't be such a bother if they at least made classic rewards worth while.
  • I can honestly say I was excited for the Ultron quests but was immediately let down.. I tried to go into variant difficulty but cannot event attempt it because I "do not meet the requirements". So I check out classic difficulty and is a complete joke. The rewards are totally useless to me, someone that doesn't need 3*…