Juggz32
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Personally i dont mind all that much, its a little bit different and will take some time to learn all the class specific abilities and how to counter them but thats just apart of the game, they are awkward at first but you can learn when to evade and parry quite easily when it decides to work. The only thing that bothers…
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So i submitted a ticket and yeah, if anyone is interested killmongers true strike against sentinel is bugged! I dont actually think anyone cares to much about it but at least there is an answer now. Wow! Talking to myself on a game forum is a new low for me haha!
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Yeah so i got true strike on sentinel with killmonger or at least the skill sentineloid in master mode. If your wondering i evaded the first part of its special 1 then counter punched the last hit and got in quick enough to activate it! Only problem is now it looks like it worked initially but seems to progressively become…
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That doesnt seem like to bad of an idea to me if say the sub bosses were his creations and they cycled through from day to day. But in saying that it would make for some frustrating gameplay.
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Thanks, i was leaning towards the 5*, it just makes more sense!