Comments

  • Sacrificing 10% of life every time we use a skill is very harmful. If you are progressing in the story, you will see that it is a mastery with no function.
  • double-sided and liquid courage already give poison and bleeding, these are their disadvantages. the recoil gives you an extra disadvantage when you go to get them. In hard fights, the recoil makes it impossible to win the encounter.I have to open and close it all the time it makes me spend on credit
  • Masteries come with their disadvantages anyway. Think of recoil as a mastery in itself. It's useless. You consider recoiling mastery almost as a disadvantage. Is it such an unnecessary mastery just for the sake of cost. You admit that the mastery of recoil is a bad skill.