Comments

  • Used 5/65 CAIW started with 110 skirmish and then Warfare charges started at 112. Pics got a little out of order when I uploaded, sorry.
    in Abyss bug Comment by Laylic January 2020
  • Just noticed this as well. His poison from his Sp2 also does damage but not the node from the global.
  • PI does have an impact on the amount of points you score for arena fights.
  • He has confirmed no global buffs for season 5.
  • I think you might have misread. The invitation period was 3 days. You had to sign up within that timeframe or you wouldn’t be able to access the beta when it does come out. Which is still another 9 days away. Basically, it was 3 days to R.S.V.P. Sounds like you did so you should be able to get on the beta when it comes out.
  • Hit post too quick. Here is the screenshot. I have the video. I can post when I get to a PC. Not seeing the option from mobile.
  • I agree it’s not completely clear by the description alone. I’m not saying it’s correct or incorrect, just stating how it works. It’s a consequence of having so many champs and abilities that some will contradict each other. Like Corvus having guaranteed Crits and Antman’s glancing hits that cannot crit. They still show up…
  • The languor is direct damage. Direct damage isn’t mitigated at all by blocking, armor or resistances. It can be stopped by buff like indestructible or endure or a mechanic like Mephisto when he is healing. They temporarily make the champ immune to all damage but that’s about it. Same thing can happen against BPCW if he has…
  • This is just rough estimate based the post stating that at rank 5 the Symboid will have about 30% higher stats than a 6* 2/35 champ. Generalizing, 6* 2/35 have about 2,500 Attack and 35,000 Health. The abilities like bleeds are usually based off a percentage of the champions attack and converted into the actual value for…
  • Those values are are for a 4-star rank 5 level 50. Yours is rank 1 level 1.
  • Whether a special or part of it is projectile doesn’t really have anything to do with how it functions on an unblockable node. There are some general guidelines that most champs seem to follow like, if it’s a multi part special, usually only the first part is unblockable and the rest can be blocked. But, that’s not set in…
  • Synergies are not active for champs on defense at all. Unique or not.
  • Three different types of node descriptions going on there. Local Node - Only affects the champ on that node your on. Outgoing - Are boosts that it is providing other nodes elsewhere on the map and do not affect the one your on. (The number after Outgoing, 3 in this case, is how many other nodes it is boosting) Incoming -…
  • I think it’s a variation of the visual bug that happens sometimes when a champ gets KO during a special or some other animation and ends up still standing once the fight is over. It’s probably the case that her heavy has a little bit longer range than you can see visually and did actually hit you and break your block to…
  • I’ve always evaded the webs and then Spidey sort of just stays where he is at and punches air. As long as you have some distance when he starts the special, he shouldn’t dash up into your block if you evade the webs. If your trying to evade when he’s right in front, it won’t work.
  • Ah, that makes sense. Didn’t notice that cause it’s said hero everyday so far. They should add the # for clarity
  • Checked all of my 3* and only 73/116 show up.
  • Use what CapWW2 said to practice. Also, use CapWW2. In uncollected, she has the armor node so a duped WW2 is gonna have perfect block most the time and you’ll have a lot of time to practice since you won’t get KO from block damage.
  • I can see the length possibly being incorrect because the different speeds of game play at different difficulty levels. The important things to test would be if it is removing the correct amount of health per rank, 10%, 15%, or 20%. Bleeds tick twice per second with a short delay (.5 sec I think) between the time the bleed…
  • There is a difference between ranking and unlocking a level. It’s two separate processes that are done. Why would they have to completely block it instead of just disabling the ability to purchase new levels. I understand why it happened. I’m just saying that it should have been very clear you also would not be able to…
  • We aren’t purchasing more levels, we are just putting mastery points back into the levels we have already purchased.
  • The announcement letter said we would be unable to purchase any more levels of MD. Not that we would be unable to rank up to levels that we have already purchased. Mastery in game says you need to be summoner lvl 99. I doubt this was intended. If it was, then it should have been made very clear.
  • Based on the inverted controls timer starting on the first hit of the special, looks like it’s mostly over by the time you could move. I am leaning towards the inverted controls activates regardless. Then you’d have to deal with the inverted controls to evade the special like with Thanos.
  • Ours didn’t go up on the main page but the amount we have scored each day has been going up like it should.
  • Check the link below. They always keep an updated PHC Schedule https://mbch.guide/en/crystalls/kristalnye-daty/
  • Use the Danger Sense pic that trucos put out. Should be good enough.
  • When they added diminishing returns in v12 they also made it so that armor breaks couldn’t reduce their armor below 0%. The armor breaks functioned more like a damage amplifier than an armor reduction by reducing flat percentages and even going negative. Now, with the rating values once you hit 0 armor, your already…
  • I know how ya feel but 14k sounds about right. That armor makes a big difference non-crit attack’s. Does seem like the special attacks hardly ever crit though on that node though.
  • They really need to add some graphics settings. Even if it’s just a high and low option. The particle, ray tracing, and shading/shadowing could be lowered just a bit and it would make a big difference.
  • Try accessing it while logged into the beta server. It didn’t show in the beta hub for me while I was in the main server but, the survey did show up when I swapped over to the beta.