NeoVampyr ★
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Hope to have an answer soon ...
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@"Kabam Zibiit" some news about the fix ?
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Still no news ?
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Well I tried a few matches ... The firsts were screwed because of lots of bugs ... I retried today. To sum up, this mode is just a matter of fight a tank that have masochism in a small time ... So, if you don't run suicide and don't play full intercept, you're dead ... That's not the way I play usually. Had really no fun…
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Way much better on Black shark 2. Thanks
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Don't have a galaxy note (have a black shark 2) Just make a few versus fights ... You can see that parry timing is completely different than before that update ... Hope that your guy use to play frequently ... Otherwise, your test doesn't mean anything ...
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They skipped tests in a true Android device ... Or made just a few fights on versus and basta ... As a user, I would prefer a content delay instead of this not- functional release ...
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Hibernating ... It's still winter ...
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Won't buy an iphone just for mcoc ... It's sad to end 6 years of playing like this ...
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A release without testing ... Again ...
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2 hours later ... It will 23h00 in France ... That sucks
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30 minute raid ... well ... with Android connectivity issues it will be hard to complete, regardless of the difficulty ...
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In-Game Name: NeoVampyr Device and Model: Xiaomi Redmi note 4 Device Operating System: 7.0 Cellular or WiFi: both Game Version Installed: 21.1.0 Game Mode: All Description of the Issue: versus high PI champs, in end game quests or last days AQ, there are lags that prevent you to parry or dodge efficiently ... (sometimes,…
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I miss gameplay before 12.0 ...
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Got my SP1 interrupted too ... Playing Red Hulk against Red Skull in AW ... Red Skull started to kick, I was out of range so I decided to launch SP1 to counter him, the sky became darker and ... instead of my SP1 i was kicked by red skull ... Last update 20.1 on android ...
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Hope some improvements on next update ... Supersonic opponents are really a pain and make this game not fun anymore ...
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last fight in uncollected monthly, adaptoid before boss in 1.2 chained combos without letting me a possibility to escape or parry or even just block ... sorta combo of combos .. wasn't fun ...
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AI is clearly faster now on harder content ... Game's becoming less fun every update ...
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We aren't talking about timing issues (evade, block, parry, reconvery ... ) ? it's not surprising to think that there is a link between all these timing problems, no?
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Ok ... You're facing thousands hours of confirmed player gameplay to your belief with no proof... You may be able to consider not being right ... With this post, you're close to arrogance ... Take it easy and ask the dev team a few test of gameplay on harder content ... It will cool down everybody's mind (yours, mine and…
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Since update 17.2 - Got my SP blocked right after a 5 hit combo (happened several times, never before update ...) - Parry timing more inconstant Those problems happened mostly on hard content ... (AQ / AW bosses, uncollected monthly ...)
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Yes 5.2.6 is easier than 5.2.5 excepted the collector
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No fix yet ? :'(
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@"Kabam Miike" you're alive !!! That's a good news ! By the way, any news about the v14.1.X problems ?
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Characters look like petrified after a 5 hits combo
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If you can't fix this new batch of bugs, just allow us to dowgrade to 14.0 ... This update is really a pain ...
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Have to wait to try collector then ... Thx for the clue
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V14.1.X is a real disaster ... There's no possibilty to downgrade to 14.0 ... ? It was way better ...