Player2018
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It could be because less and less people are playing dungeons maybe.... I know I havent since the 1st iteration. And I do agree there have been a noticeable decline in outages and even bugs and glitches as compared to the not so distant past. BUT, the realist/pessimist/old school me cant go silently without pointing out…
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I recall there was a "trial experiment" done a number of years ago I believe by Mutamatt(I could be mistaken on the individual) that basically revealed that the most "bang for your buck" for sig levels was like at 7 or some very low number similar, which gave you the greatest increase in abilities, and substantially scales…
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Nine to Five..... But in a very dull depressing tune nowhere close to sounding as perky and fun like when Dolly belted it out
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In regards to keeping AW "dynamic", could it be something to consider that after a match is set between alliances, a random criteria is placed for that specific war. Basically similar to how the Danger Rooms were, but with a broader range like, "required champions are 4* rank 3 champs", "unduped 5* champs", "maxed 3* skill…
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Well, it's been a week since I started this thread, and had hoped by now there would have been some comment, remark, acknowledgment, or explanation by a moderator to clear up my and many others evident misunderstanding and greivances due to being ill-informed.........nothing?? Is this the state of affairs in a forum…
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@jaylerd , I totally agree with you. My main concerns are the underlying problem I see with the fact that not only are we made to "pay" for something in essence we already paid EACH TIME we decide to make a change, but we're also not supplied adequate information on those very things we are being asked to pay for…
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So it just happened that they designed the Adaptoid and Red Skull to be beaten with any star level duped Ronan(easiest with no need for strategy or skills), and a few other champs maxed out(preferably 5*) along with some strategy and skills. And those that benefited from it come roaring down on a guy for venting a bit at…
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I agree with you about a majority of your thoughts on why and how the compensation packages are distributed along with the problems you point out. In a perfect world, I would hope they do away with compensation packages altogether, and focus that time and resource to expediantly fix the issues that plague the game. The…