Comments

  • My main point is that Kabam goes 0 to 60 to solve a problem, instead of troubleshooting ideas. They shoot themselves in the foot when they make a big change and then stick to their guns. Instead of completely taking away revive farming, why not nerf it a touch here or there. And they have to know that the apothecary is not…
  • Here’s my thoughts. If Kabam wanted to nerf revive farming, why not just remove the option for items to be kept even if you exit the quest? That would slow down revive farming by a good portion, but not eliminate it completely. For some reason, it has to be all or nothing with Kabam. Personally, I don’t want them to touch…