Tobin14 ★
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Comments
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So you knowingly made changes that massively impact a champion but don’t care that it meets your own criteria. Typical.
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As others have stated, many mystic champions are significantly affected by this change. RDTs are probably not the answer because you guys seem to hate the concept, but mystic sig stones or something of that ilk are warranted. I have a sig 200 mystic champ that I would not have given every sig stone (generic included) to…
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Gifts are purchased with units, not loyalty, why would you refund loyalty in this instance?
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The whole game is gone to the dumps. They don’t have time to fix bugs lol.
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iPhone 7, latest iOS getting this all the time. Use other phone, iPhone 6s, sane thing.
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So basically we are back where we started with defender kills but a cap of 3 per node and a fancy unnecessarily complicated new name. Still an improvement from what we’ve been going through. Please review rewards as requested by just about everyone. Thanks!
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Bump
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It bothers me that I don't have all the 1* champs and apparently have no way of getting them.
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When can we expect to learn about the rank-up costs of 6* champs? hard for us to plan ahead or prioritize as mentioned in this thread if we don't know what we may need to save. For example, if the first rank up of a 6* requires T5b then I can spend my T4b's freely without concern of 6* champs. If we do not know yet, can we…
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The solution to the MD/Dex problem seems obvious to me. It should interact with MD, the problem is it should not refresh every time you evade, it should just stay applied and have the MD interaction when you attack and make use of the buff, not reapply/refresh the buff for each evade.
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A full catalyst is definitely too much but some shards wouldn't be a bad idea. Even if a small amount. Maybe shards of the highest class tier required by that champ. 2* dupe gives t2c shards. 3* gives t3c Etc.. Amount to be determined to not be balance breaking.
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They should return a sig stone upon selling. That'd be great!
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I like the idea of a more automatic map but I doubt they'd ever implement. They should however get rid of single path portals. They literally serve no purpose other than slowing me down and making me tap he screen a few more times and they should be removed or at least make this automatic they way you move along a path…
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It's a ranged attack. Ranged attacks don't take damage from electro. I wasnt looking for realism, I would however like consistency.