Whyvan ★
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And if it’s too much on the servers, maybe instead of community based do it alliance based,
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You’re right, maybe not 1hp but a damage cap for sure, i couldn’t say the exact number because idk the player base
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I posted a discussion about a community boss, where one opponent 50-100million health or more that everyone take a shot at and the champ loses health collectively by every Summoner that’s participating, and if taken down the participants are rewarded based on quest progression or damage dealt, once a week or once a month…