chmod
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The 'fix' is an obvious knee-jerk reaction to BG's video. While you may argue over the intention of the purify portion of the change, the heal interaction change is indeed a nerf. These changes are hardly game breaking and should have come with adequate testing post-discovery... not 1-day after someone releases a video.…
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Can you please save everyone some time and plainly tell us how we should be using our shards instead of trying all these different things to passively influence our behavior?
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Reposting video from other thread since that thread was deleted. https://youtu.be/1M0E0whtb5g
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Yep. Here’s an example from @Mike12867 livestream: https://m.imgur.com/gallery/hRlouJg After first miss, Groot immediately dexes back. I’ve never seen that before prior to this weeks patch. This new AI behavior is specific to Ghost as far as I am aware. As if the opponent is now aware of the phasing. If that’s the case,…
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Let's all not get caught up in the 'what if's' and actually get this fixed. Anti-smurfing measures are not new and I'm sure Kabam is aware of the many different ways other games have fixed these issues. Ladder formats are always a grind. For those starting from scratch, it will take many matches and possibly even seasons…
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A new alliance has 0 rating in the current system. Each week you can reasonably gain 150 rating. One week offseason freeze won’t matter much much.
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How does it ‘harm’ anyone?
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If these are problems. They are smaller ones than what we have currently. Why should alliances be allowed to improve their ratings during the normal 1 week offseason? Most are saving items when the matches count. Just like games out of season in other leagues. Makes most sense to improve your rating only during in season…
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@"Kabam Miike" How about this: 1. Implement a personal war rating for each summoner just like how you do with prestige. The war rating for each summoner would carry over from season to season and the alliance war rating would be the average of all the members. The alliance war rating will now remain the same no matter what…