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Removing Stubborn Defense Tactic
I really try not to make negative posts, but I've really gotta get this one off my chest. Why hasn't stubborn been removed from the game yet? EVERYONE hates it. It is truly terrible game design. Penalizing players for avoiding taking damage is essentially the same as penalizing players for dealing damage. Which means…
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Stealth Spider-Man Web Foam is not working
The title is self-explanatory. The last two times I've brought stealth suit spider-man into alliance war and activated web foam as my pre-fight ability before fighting Thing, it has not worked. I did not record the first instance, but made sure to record the second so I would have documentation of the issue. Both times,…
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Improving Invisible Woman
Invisible Woman has some great mechanics, but unfortunately, even when played skillfully, it is much too hard to access her full damage potential, and her utility is fairly underwhelming. Here are my ideas for two simple tweaks that would make her a fantastic (haha, get it?) champion without making her overpowered:* Give…
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Can we fix Sentry's sig ability?
Can the developers please just remove the second component of Sentry's awakened ability already? It is widely accepted by everyone in this community that the health requirement to utilize his persistent charge mechanic is absurd, and completely ruins a character that would otherwise have some solid uses in the game. Sentry…
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Void’s Signature Ability
So I just noticed that the phrasing of Void’s signature ability is a little ambiguous, and was wondering if anyone could confirm how it really works for me. “...and grants Void x Attack Rating for 40 seconds.” I always assumed this meant his attack rating was increased by x amount, but now it occurs to me that since the…
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Much-Needed Bishop Improvements
So I would REALLY like to see Bishop tweaked to actually improve his usefulness in the game. I think the Kabam team did an outstanding job with the character's animations, but fell a little short in terms of actually making him relevant to the game's current meta. I think a couple small tweaks could dramatically improve…
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Suggested Carnage Improvement
I'd like to throw out that I think the simplest and most effective way to make Carnage a really fun and competitive champion to play would be to replace his stackable block proficiency buff with a stackable regen buff. He's a champion that relies on long fights to be useful, but he doesn't have enough health/durability to…